Aww that hurts. But no I just think people over-react lol in this need to want to make their character the best it can be which is understandable. I don’t get the nerf and I don’t pretend to.
Lol a ptr isn’t just players having a look and fixing things. It is Blizzard that failed, not the ptr per se. You want to use that ignorant tag but I don’t think you understand what it means.
How long was 8.2 on the ptr? In all that time, Blizzard never checked their ‘‘math’’? If they didn’t, shame on them, and if they did check and still failed, hmmm.
Try hard is an insult? Yikes. Go to the pg-13 area then lmao.
We love being called casual. ''Oh my gawd that’s derogatory." Sorry your skin is made of paper.
So you meant it in a positive sense then?
i didn’t mean it as any sense. Not everything has to be offensive. Especially not ‘‘try hard’’. I can think up of 10 worse things being called that would get me a vacation, lol.
Because Blizzard is now a Garbage company
In either event, you’re wrong and the trinket nerf will affect substantially more players than the “1%.”
If that floats your boat then fine.
I was explicitly responding to the guy who said he was using the one that redistributed stats. That also gives extra stats but it doesn’t indicate that on the card itself. So far I don’t know of any that red ones that give no stats.
Uh, that’s not a problem nor is it unintentional. From what they just explained it’s entirely intentional. If you want more versatility switch to the red card that redistributes stats based on your logic board. The haste one is just the default one we start with. There are others. If the one you have isn’t good, Mechagon is out right now so go farm up the one you want.
activateable reds give no stats and recieved nerf to both damage and the mechanic of how it works.
Ok just so we’re on same page the players that got the great red card and had a poor yellow card got a buff to their red card while the ones that were less fortunate…obviously now, that got a great yellow card and a poor red got nerfed.
I think I understand blizzards logic, red good , yellow bad because both colors combined make orange and orange man bad so NERF NERF NERF.
You silly…ptr is not for testing…
Lol apparently not! It’s nothing more than marketing, it seems anyway.
Just mythic raiders trying to get the mechanics down to push world 1st all ptr is for and streamers
We’ve got a hotfixes update coming in a few minutes that includes it.
Since this went live with maintenance this really should have been communicated at the same time. You guys have said that you know communication is an issue and you want to work on it, but if anything it’s gotten worse.
It’s for server stability and making sure that things are functional, not that the numbers are correct.
How’s that hotfix update coming along?
Give me back my quest red punchcard!
Biggest issue is that they didn’t even tell us. And we still don’t have details as to why.
Communication is key.
Hey, at least it was better than the pure comedy of the “err, it was a… bug?” excuse for the 8.2 quest weapon nerf
Hello.
I can confirm that the change to increase the output of Red and decrease the output of Yellow Punchcards is intended. We’ve got a hotfixes update coming in a few minutes that includes it.
The goal here is to better calibrate the power of Red and Yellow Punchcards to have greater synchronicity. While the numbers have changed, the overall output should be similar. Players wearing a Pocket-Sized Computation Device with Red and Yellow Punchcards of comparable item-levels should see either a similar output or increased output (from yesterday).
Blizzard has become trash people. Surprise changes and then coming back after people report it to say it was a hot fix… GTFO.