PTR WSG Terrain Fixes

Any word on the changes?

Did they prevent hiding top of tunnel, fence holes, or jumps from field to base?

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they could fix a lot of this by simply giving every character the exact same hit / hurt box… Pick a character hit / hurt box that cannot make the hops (there are a few) then copy / past that to the other characters regardless of gender or race.

This normalizes reach on leeway also; no more massive range on tuaren =)

Nope. All of those you listed are still in.

They fixed out of bounds and safe spotting. The “jumps” you are referring to have been in since their hosted tourney and aren’t going anywhere

Hey massive range is immersive imo. Even if its a bug

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yes, tauren hitbox is part of classic
this harland guy is such a retailer honestly :expressionless:

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Heh, cows getting stuck in fences makes sense too when i think about it =)

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Hitbox disparities literally are part of classic. And it’s not just collision; Tauren can melee and be meleed 2m farther than any other race for instance. If the original developers intended for every race to be equal in this regard, they would’ve copy-pasted the same collision box for every race, rather than going to the trouble of designing unique ones for each.

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I’m also pretty sure they put those fences there to block your path, lol.

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Lame they changed hitbox for Tauren but kept terrain exploits that were never intended.

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The jump from ramp to banana is just so dumb and can completely negate defense. that is the one I want fixed the most.