PTR Current Legendary Changes

A bunch of changes to BM legendaries. MM has a few changes as well. SV has zero changes so far.

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The BM lego that needs work - SoulForges is not even on the list

I wonder, will those those changes de-throne Serpentstalker leg…If so, will surging shots be better? Surging shots is good with Kyrian right? Will that make Kyrian the better covenant now? So many questions…

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They probably aren’t going to change it if I had to guess, and all of those other BM legendaries desperately needed help too. They are literally doubling the effect for multiple of them because they are so far behind.

Changes to soulforged embers also would have possible effects on MM and SV. Remember, it’s not just a BM legendary.

It indeed is. Allows for a lot of AOE burst. Curious to see how this goes as well. The changes to Eagle Talon’s is also interesting with the true shot conduit.

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Yeah I feel like big changes to MM is coming. I heard eagletalon’s is not the best, because mm doesn’t have issues with focus regen during trushot. Aim shot capped at 2 stacks and all.

I honestly expect a full rework by start of next expansion for SV. No changes to their legendaries, least played spec in the game atm, poor scaling mastery, etc. I genuinely wouldn’t be surprised if something happens to it at this point, considering it recieved basically zero changes coming into this expansion.

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All the legendary buffs for BM look pretty awesome but my main is not a hunter so I’m not confident if those are actually real good changes or not.

Rlyakstalker and War order look especially nice now.

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They are really big buffs to those legendaries, yeah. But they all also needed them. They nearly doubled Dire Command’s proc rate and literally doubled Rylak’s. It’ll certainly help players who aren’t using soul forged embers, though the spec itself still needs buffs. Barbed shot still overwrites itself when you try to keep frenzy stacks up, and kill command still hits like a wet noodle.

So, they’re definitely good changes in the right direction. But BM isn’t going to suddenly become meta or anything like that.

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Damn no Srv buffs at alll… Was hoping Injectors would become undispellable…

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Honestly, I’d be fine if buffing the other legendaries makes Soulforge Embers obsolete. Those buffs are big enough so that Rylak’s and Dire Command are basically as good as strong Soulfire Embers.

Quite ironic considering the big nerfs they saw during beta.

I’m pretty happy about these adjustments! I play BM because that’s the hunter spec I prefer, and I skipped on the tar trap legendary even though it’s BiS :roll_eyes: as I didn’t want to make 2 utility spells now be locked into being used on cd for damage, that and it just felt clunky.
I have no idea how SV is doing, as I’m pretty much BM only, but based on posts from fellow hunters looks like our SV friends could use some fixes!
Do a home run Blizz??? :grinning:

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I wish BM was getting a little more love but I’m grateful for the legendary changes.

I simply can not play MM. I tried several times times over the years and it’s not my thing.

I spent several weeks trying to work SFE into my rotation and it was just awful. I’m just not talented enough to make it work.

I switched to Rylaks and made the level 4 to max my output and switched to killer instinct (I love having 2 pets but the pet AI was literally killing me. Lol ). It was reasonable damage but a much better play style.

To have Rylaks buffed is a very lucky thing for me. Perhaps I can suck a little less. :wink:

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For BM, the changes to Qa’pla, Eredun War Order went in the right direction. So that’s a good change imo.

The buff to Rylakstalker’s Piercing Fangs was not needed since it was already on its way to become the best legendary when the next tier would come out due to stats increase. However BM’s legendarys were considered like some of the worst in the game so I guess the buff is alright for now, how will it match up in the current tier when it goes live vs soulforge in an aoe scenario? That remains to be seen.

As for Dire Command and Flamewalker’s Cobra Sting, I believe that the RNG should be taken out of those legendary period. I’m not sure why blizzard likes to double down (sometimes more) on these stupid system that can be very hard to balance instead of doing something like every fourth use of kill command proc the dire beast or every 5 use of the cobra shot proc the free KC. Its for sure just an example who knows how many use of an ability it should take for something like the dire beast proc since Killer Cobra is a talent.
Whats more annoying to me is that blizzard couldn’t come up with something more creative for Flamewalker’s Cobra Sting, all it does is that it makes your next KC cost no focus. They could have done something tied with the new talent we got this expansion, Splitting Cobra. Although the 2 main problems with that talent is that AC places that stupid hidden debuff on your pets and our mastery isn’t great. Maybe they could have made CS do some small damage over time so we can multi dot and have some kind of different aoe than just Beast Cleave if wild spirit gets trashed because blizzard overbuff something else or nerf it too much.

To conclude, I’m happy with one of the changes, ok with another and disappointed in the other 2 since I think Wild Call is more than enough RNG for the spec when we have to deal with a hidden debuff from AC one and a mediocre mastery. Not to mention we might have the RNG from Flayed Shot coming soon if it gets buff further.

It’s interesting how Rylak’s isn’t viewed as an equal alternative to Embers. Of course, performance hangs on how well your stats are distributed which is all tethered to RNG. Loot hasn’t been bountiful.

The more crit you have, the better your chances for Rylak’s to help (even at 20%). Then, the more haste you have, the less focus starved you’ll be to eek out just one more KC during your BW window. But gear limitation keeps you from reaching nirvana.

From personal experience, I did see my numbers improve dramatically using Rylak over Embers. I have nice logs to back it up, too. I must submit, however, that results aren’t always consistent. On some nights performance will be very good and on others it feels like you were stealth nerfed.

What’s your thoughts on what might be best for Arena? I like BM and found crit gear to be good in pvp, so I’m really thinking Rylak’s will be the best option. I use soulforge right now since it’s great to use AoT and still do damage. I’m debating Qa’pla too since i get a lot of wild call procs. I’m wondering if crit damage will be better for the take downs, or if Qa’pla might be better overall damage and continuous pressure?

You’d probably want to ask Hogx or Thuperduper if you see them here on the forums. Both are really good BM hunters for pvp.

I think for me…I was spending so much time trying to place my trap and ensure it went off and then my flare…all the while moving out of stuff and avoiding stuff and getting off interrupts and such…And with Tanks having to constantly move to not die…my overall dps suffered or I died even though SFE did a ton of damage when properly placed.

I can now focus on my position and interrupts and keeping up my frenzy that I feel I’m doing a better job. I may still be terrible but I’m not useless. Lol

I’m trying very hard to pick up more crit and haste so I hope that will help a little.

Yes, blizzard has abandoned sv and is going to do a full redesign

They have updated it to reveal a Latent Poison legendary buff of 15%

This should help it out perform SFE obut Its not clear if it will out perform Rylaks on ST. And i doubt it will be stronger than SFE on Aoe and cluster will continue to be AOE choice for SV, as it should be.