PSA to all DPS players when you group for a dungeon

holds Agness’s hands before she gets to drop Hellfire on a group

Druid’s fine for dungeons. Hardly wrong, niche, or “exotic”(?).

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Right? If dungeon cant only be tanked by prot wars good luck getting a group ever

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I feel like this should be stickied.

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what really helps with trigger-happy dps is facepulling most mobs
that way you can actually get an attack in before they do

If i get a group with DPS on roids i tell them flat out, “you pull it you tank it.” and ask the healer not to heal them. Most of the time the healers are on board.

1000% correct… and the fact that none of them even have a clue how true it is… is what is so mind boggling…

Clearly you are a moron. Dps that go ham on anything and everything not only hurt the grp more than helping but also might be causing a wipe with each pull. In retail you can mindlessly spam everything and tank had tons of threat to the point it’s almost impossible to ever pull off him. That’s not the case in Classic, threat management is a real thing that can and does make or break a group. Even in raids, dps and tanks need to be mindful of threat, hence why many roll with threat meters. Those don’t exist in retail but they do, overwhelmingly, in Classic and for good reason. OP is 100% right.

I personally have seen a meta group all 19-21 wipe over n over in WC because of this. Then my mage, a lock, a priest, and a shammy roll in and 4 man it with little to no downtime and not a single death. Why? Dps new what/when to CC and to follow the tank’s target.

You’re definitely not tanking in classic.

I remember threat being an issue in vanilla, but just healing random warriors fighting mobs in the open world can rip threat from them. I know they weren’t focusing on threat, but geez, they had been fighting long enough to get low on health. Can’t wait for my wee priest to start dungeoning . . . .

I treat my DPS like disposables =p, You have to earn my love. Thankfully there are a lot of good players in my groups, and to those who aren’t…Well, I’m not your baby-sitter, your daddy or anything else, wasting my time. boot

Edit: (I mean the DPS who don’t listen and just do what they want.)

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It’ll be fine. To put it in perspective at pre 14 levels, a single sunder in defensive stance (which wouldn’t be unlocked yet I think) probably almost matched or possibly even exceeded the entire threat generated by that warrior over the course of the entire fight :slight_smile:

It’s very simple really. There’s a three-step priority rule everyone should be following:

  1. Aggro (containment of the mobs and CC).

  2. Healing (keeping people alive).

  3. Then comes the DPS (once the mobs are contained and people’s HP is sustained, you can freely do damage).

If doing damage prevents points 1 and 2 from working well, then things are not being done properly).

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I married my tank. She’s amazing.

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I have found toooons of married couples like myself find WoW to be a cheap, fun game to bond over :heart:

edit bond, not bind. If you are binding your spouse I am pretty sure that should be between y’ll outside of WoW lmao

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If you are a new tank, or plan to tank, ignore this advice. Do not give it a second thought. It is bullcorn.

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Man, we met in WoW during Vanilla a few months before BC. A buddy in my guild introduced us, we met irl a few months later and have been together ever since.

Just recently we actually met that same buddy in Classic by pure chance. We lost contact over the years, it was crazy to bump into him again. We’re all in the same guild together again. She’s probably going to be our main tank if/when we get into raiding. Right now we are all just leveling and rolling through dungeons having a blast, even if I do pull aggro sometimes. :laughing:

I understand my views and opinions must sound moronic to you, your view of wow is that of an extremely rudimentary perspective, so anything that challenges those ideas is rejected as moronic.

What it boils down to is, there are strategies and tiers of player ability that enable faster, more efficient, game-play (which have consistently been rejected by the OP when pointed out). Generally these techniques are beyond the capabilities of the average tank and PUG to facilitate. The idea that some things don’t need to be tanked and can be permanently slowed and kited or more efficiently dealt with by area damage while tanks prioritise the more menacing targets, doesn’t register to a bad tank. They are locked in the “no I need to build threat on things and they need to wait”, “the group must respond to what I do rather than me respond to what the group does” <-- thats the mentality of a bad tank.
If its a trash melee mob, it will likely die before it even lands a hit on that mage going ham, laying down blizzard (they will nova once mobs are close to them, then rinse and repeat)… that mage has been doing exactly that for 10-20 levels, for some tanks its ego crushing to realize just how unneeded they are in early dungeons, for the good ones they will do what they can to make sure pulls go smoothly. This does reverse in higher tiers of content but its symbiotic, in that, if you cant learn to function at a high level in a group early on, once you hit higher content you will continue to struggle when you cannot build threat quick enough and are replaced by tanks that can and do go the extra mile.

To me thats what makes wow fun, the fact that you do not have to follow the rudimentary process of CC tank and spank one mob at a time but can instead reach higher pinnacles of ability which result in quicker dungeon clears.

The good dps will want a tank that is capable of handling it and when they get stuck with a nervous or inexperienced tank, who frets and cannot handle the dps’s pace and makes what should be a speedy dungeon 3x as long… its just a painful experience all around.

I am in a very fortunate position though, where as a general rule anyone near my level can be assumed to be above average skill and I have had nothing but enjoyable experiences in my dungeoning exploits.

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If I find there is a DPS that keeps pulling aggro, I let them die a few times. When they ask why no heals came, I tell them why.

This is amazing. And true.

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