This is not retail. Tanks do not have infinite threat.
You are not there to put up the highest numbers on the most amount of targets.
A tank needs to take damage to generate rage so that he can use that rage to generate more threat so they can use that threat to allow you to safely do more damage.
I’ve been tanking AND healing on and off since level 12 to level 40, and right away I understand that I’m never going to hold threat on every mob when I tank and thats fine, thats why taunt exists, stuns exist, ect. This isn’t a rant about people not letting me get attacked. Especially at low levels, you should expect plenty of lost aggro and scrambling to get some kind of control, that is part of the game.
Let me run you through a day in the life of a tank. You ranged LoS pull with a bow or a spell, and before that mob even gets to you, your rogue opens on it or your dps warrior charges in on it. Now you have 3 additional mobs and still at 0 rage. Now a squishy is tanking 3 mobs, so your healer has to spend excess mana to keep them alive while you auto attack as quickly as you can to try and generate enough rage to use a single ability other than taunt.
BUT WAIT! Your group’s mage decided he wanted to kill another target! And what is this? It seems your Hunter has pulled a pack of mobs on the opposite side of the room!
Now you have no threat on anything, no rage to generate threat, no damage taken to generate rage, and your healer is spending 400 mana to heal squishy DPS instead of 200 mana to heal your beefy tank.
When you DPS players wonder why it’s so hard to find a tank, it’s because most of you are terrible. No one wants to tank when everyone wants to hit a different target, no one wants to tank when they cant use their abilities due to lack of rage, and no one wants to tank when they are scrambling on every single pull to try and contain the situation you terrible DPS put them in.
Bad DPS makes everyone’s life more miserable than it needs to be. I’d rather have a 20 DPS hunter who hits the tank’s target than a 40 DPS rogue who constantly demands healing.
You think your high DPS makes the run quicker, right? Thats your excuse? You also make your healer drink for 15 seconds after every pull because you hit the wrong target at the wrong time and make the healer spend excess mana on you, while also mitigating the damage your tank does due to lack of rage.
You’re not a carry, you are a burden.