PSA: Moonkin Form doesn't meaningfully increase DPS isn't going to solve Balance Druid DPS issues

The number of people on the forums who think balance druid talents (and moonkin form) are going to solve balance druid DPS issues (and think it’s going to make up for other nerfs they want us to receive) is truly wild. Moonkin Form gives 3% crit to each player in your group, which is like, fine. But it doesn’t provide a bonus to balance druid spells like Shadowform. Moonkin Form is not Shadowform.

Additionally Moonfury doesn’t scale with spellpower and won’t fix balance druid scaling problems. It literally only increases base damage. The talent has been in the game since patch 1.8 and has been the same since then. How do people not know this? How can anyone think this bad talent is suddenly the answer when it’s been in the game for ages and balance druids have been the worst DPS spec in the game the whole time?

Balance druid in phase 2 is currently simming at the absolute bottom, just like era. Shadow priests are simming at around 500-550 and malding about it. Balance Druids are simming at 440-450. The degree to which people don’t understand how bad balance druids are is wild. The bases are 30% lower than mages. The talent support is awful. We could have infinite mana and still be the worst DPS spec in the game.

Moonkin Form won’t fix it. Thanks for reading my salty rant luv u guyzzzzz

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The people saying Moonkin form will solve their dps issue are the same morons who said free wrath was going to solve their dps issue. They are clueless and have zero understanding on how the game works

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Well yeah one is a chicken and one is not.

Though in Classic historical Balance has done better than Shadow Priests so I feel like comparing them isn’t doing much for you.

However, Balance has a lot less runes due to Druid runes catering for 4 specs. It would be nice if Blizzard incorporated like a weapon rune slot that is basically a “fix this spec rune” for struggling meme/pvp specs to make them viable in PvE and then let them enjoy cool new abilities instead of losing rune slots just trying to make them viable.

Of course Blizzard could just change the base game to make Balance a bit better, like change the Moonfury talent or make Wrath/Starfire scale better.

Owl have to think about this and ponder what you said.

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Balance druid wasn’t changed meaningfully in the way of wrath/starfire damage going to amp harder than it already did. That change comes with the gear you’ll be getting from gnomer/STV event.

What does change though is having things like Eclipse & starsurge. Starsurge ramping off your talents that amp starfire/wrath is pretty huge for its incredibly low mana cost. And eclipse will allow bigger burst windows when played properly. There may be other runes that do this too, e.g. that hurricane rune that I saw (if it goes through) will be a game changer for boomy in AOE.

Things don’t get changed by the talents that weren’t altered, they’re changed by the new gear and stats you’ll be acquiring now, along with changes to the class itself.

Idk how you can sim anything when you don’t have access to any of it lmao. Like for all you know p2 is going to drop with patch notes saying “Wrath was buffed by 200%”. lol.

The patch is live right now.

P2 patch is already live. This is like the pre-patch phase where we have the patch but the gates are closed to level 40.

I’m glad that we are all doing gnomer right now, all level 40, best possible gear, with all the tuning done for P2.

/s

We can sim without getting BiS in game… that’s why its called a sim.

so tired of this trope that anyone who disagrees with someone else is just completely clueless and doesn’t have any idea how the game works and / or is a complete moron.

can’t people just be measuring ‘usefulness’ on a different scale than you? This attitude is all over the druid discord, as well, for example, and it is very tiresome.

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No that sounds tolerant, and this is the Official WoW forums. Can’t have that here.

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:white_check_mark: 86 parser
:white_check_mark: wild growth PvE server
:white_check_mark: Cow reference in name

The trifecta of talking down to players when themselves really are in no such position to be doing so

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The class changes are already documented om wowhead. Starsurge got nerfed. Wrath did not change.

Moonkin form may not fix all the DPS issues, but it will fix all the style issues.

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New gamers are very fixated on self as the only guiding compass for anything being good or bad.

I do not care what Balance Druid dps is.

SHOW UP TO RAID, PROVIDE ME THAT 3% SPELL CRIT, AND GIVE ME 20% MORE NATURE DAMAGE FOR MY ELEMENTAL SHAMAN.

The spellpower leather is all yours, the rogues don’t want it.

How are we useful in a way that resto druids are not? Heh

I’m building a weapon skill set. Don’t @ me.

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Can’t wait to barely do more DPS than Warriors did in phase 1

It’s already hard for balance to PUG a BFD group btw. I had to miss my guild run Monday so did a pug on Tuesday and it took me like 2 hours of whispering someone to get anyone to bring me with them. I have great gear and a few 99 parses, I’m a competent player. I got many whispers asking me to come heal though, and many whispers asking if I’d spec feral for the run, lol.

There are other ways to be useful than DPS. But balance druids aren’t even that. It’s just a non-competitive spec. It’s not unusable or anything, but is that really the bar?

hey now. we’re not all like that.

Phase 2 will force blizz to buff Druid or take a serious look at the Druid talent trees to accomplish the same goal.

Druid is going to fall behind.