Prot/fury?

What are peoples thoughts on 20 points in fury and 31 points in prot, essentially the reverse of the standard fury/prot build? Would it be viable or are the standard builds far superior? I figure the benefits are the same amount of mitigation as a standard deep prot with a slight augmentation to threat and depending on your choices a beneficial slow for dungeons and pvp. Any thoughts? am I crazy?

There’s nothing but small utility benefits for dungeons when going further than the standard 17 points in Protection. It’s good if you’re very low gear (namely low hit and crit), but once you get those stats up 3/31/17 will obliterate it in virtually all categories.

If you were going Deep Prot, I’d recommend going more into Arms for Tactical Mastery, Anger Management, and Impale, with 3 points into Cruelty in Fury. (17/3/31)

1 Like

Absolutely not worth it. For prot, the starting talents are generally the best ones whereas for fury, the higher level talents are generally the best ones. The whole point of going fury/prot is for bloodthirst and flurry. If you are not going to get bloodthirst and flurry, might as well go with a standard deep prot build and get tactical mastery and anger management from arms.

4 Likes

As others have said, there is no reason to go past Cruelty in the Fury tree if you’re not going to go all the way to Flurry and Bloodthirst. Everything in between is lackluster. You’d be better off getting Tactical Mastery/Anger Management or Impale from the Arms tree.

the problem with experimental builds in P5 is that

  1. your going to run into too many raids where you will need the standard fury/prot build for threat, people are far too geared at this point

  2. your going to run into too many T2.5/R14 decked out players in PvP to bother with a suboptimal Fury/prot amalgamation

  3. none of this matters in dungeons at all anymore

Deep prot doesn’t work until Naxx, and I’m not even sure if it will work then. The amount of shield block value will in theory push shield slam ahead of bloodthirst for threat gen, but it’s going to depend entirely on how those fights play out.

I tried full prot, and it made me sad.

I run this build while I’m trying to get a sword off hand. Threat isn’t an issue Outside of my fury OT. It also allows us to use expose armor which is a big melee DPS increase through using battle shout instead of sunder.

It’s a fun build that has big potential in Naxx.

The real problem is when “tanks” gear for damage instead of mitigation. The idea behind dipping into Fury is more threat generation, which temps people to also gear for threat generation. An actual Fury warrior wearing mitigation gear will generally take less damage than a part-Prot wearing DPS gear. I’ve healed both in MC. Nothing more pathetic than a BWL geared “tank” losing 75% of his health per hit to MC trash mobs.