Prot Warrior: Ignore Pain's absorption cap is too low

and warriors physical damage mitigation exceeds what they’re capable of as opposed to having increased self healing.

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I hope when 10.0 beta kicks off we can try Never Surrender with Indomitible and Heavy Reperc. with Anger Management. Also Piercing Howl for Prots would be awesome for Cc when kite is needed to reset bleed stacks and other stuff.
And the most important: Spell Reflection separete auras, one that ‘reflect one spell’ and another that ‘Reduce magic damage by 20% for 5s’ to help mitigate magic damage like Bone Strikes and Shadow Cores instead of reflecting a random Scribe ‘x’

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I have advocated that never surrender be baseline, it makes sense and is on par with other tanks AM (death strike, word of glory) that scale with missing hp

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Word of Glory scaling actually requires a talent to scale with missing HP.

I think you mean Vengeance DH Soul Cleave (or Lesser Soul Fragments. Don’t exactly remember) that scales with damage taken within set time frame. Like the Death Knights’ Death Strike.

Don’t get me wrong. I’m an advocate with Never Surrender being baseline. Due to how Ignore Pain works in comparison to Word of Glory, Never Surrender as a talent kind of falls short of the paladins’ Word of Glory talent (Hand of the Protector).

Just what I see.

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This is only for healing other targets. Self healing with word of glory as a protection paladin always scales with missing hp. (once you hit level 34)

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Thank you for claeifying battlecruiser I was referring to how it scales based on personal hp.