Prot Battle Res

I don’t know if Holy requires this as I just main Prot and play Ret in raids, but having BR require 3 holy power for prot is a pain in the butt. Ret doesn’t have any HP requirement at all. So as a tank if I want to BR someone I need to build up 3 HP and try to res someone while maintaining my defensives to not die while tanking 3-7 mobs or a boss. I dont think any other BR class requires anything but mana to use it so why 3 HP requirement for Prot.

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DK have instant BRez on all specs at the cost of Runic power.

For all other specs that CAN brez there is either a cast time for DPS and healers or a resource cost if they are tanks but its instant.

Druids in bear? Brez cost rage but instant
Prot pally? Brez cost HoPo but instant

Ret and Holy? Cast time
Feral, Boomkin, Resto? Cast time
Warlock? Cast time

So couple of rules

  • Battle res HAS to have a cost
  • This cost needs to be either a resource or time

It would be dumb and a worst situation than what you described for a tank to have a cast time ergo they don’t.

You might want to ask: “What differentiate DK’s from the rest then?” Or “Well they could use MANA”
DK’s have effectively 2 resources that matters
Which is simply not the case for any of the other classes that have brez.

They made MANA “inconsequential” for every classes that uses it except for healer and mages.
So MANA is a resource, this respect the second rule, but it’s not a cost, which breaks the first rule.

So basically, brezing someone needs to hinder you in some capacity so it needs to come from your given resource or a cast time.
Since Prot Paly only have 1 resource that matters well that’s what they had to do.

How? If you run sentinel along with all our other CDs it’s not that bad imo.

I am fine with the cost. Trading some survability to bring a person back from the dead is fair. Far better for us to manage than back when feral had to leave bearform to cast it. Tank could get 1shot in that time.

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The fact paladin got brez along with the absurd about of utility the already have I don’t see room to complain about it costing HP.

Some classes (warrior for example) are walking into next season without lust/brez/or even any viable utility to deal with the new affixes.

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Funny. I keep hearing about this “absurd amount of utility”, yet I’ve NEVER heard any group for M+ or raid say “we need a pally” except for devo aura.

On paper pally has utility, but brez and devo are the only ones players really care about until it’s time to hate on pally on the forums.

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Agreed. Prot is in a great spot them nerfing our off healing sucks but it doesn’t matter as prot is really strong regardless. This version of prot paladin is insanely fun IMO.

Have you never done M+ on anything but your prot paladin? I cant even count how many times during SL i saw “prot pally only” on listings. This season was an exception because warriors were just so overtuned that nothing else was worth bringing if you could get one instead.
Paladins have been in high demand for M+ multiple times because of either being flavor of the month or being a needed utility for crappy dungeon/affix combos.

I’m sorry, no offense, but do you live in a box? Here let me help you out.

Go to WoWheads “Why you should and shouldn’t play (insert class/spec) for season 2”. Now so far there is only Prot War and Blood Dk. I want you to pick either of those and scroll down to the portion of “Why you shouldn’t play”.

Let me give you a hint- The primary reason is because it’s not a pink color.

  1. I’ve never seen that, BUT, it could happen. That’s due to TUNING, not utility. Prot Pally started as unwanted this season and hasn’t gotten any new utility since the season started.
  2. You haven’t heard the same about Ret, UNTIL the rework. Again, TUNING, not utility.
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Same as above…tuning, not utility.

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Bro your insane prot paladins are S tier for M+

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Again, it’s TUNING. I never said they are not in a good place, I’m calling BS on the claims that our utility is the reason we’re good. If it was, then Ret wouldn’t have needed the rework to get into keys.

Then you don’t watch any world first teams do keys do you?

Warriors are still good but key levels got to a point where prot paladin utility was just necessary to have. (Along with talent position changes) Paladin and warrior both do good enough damage and can live but paladin has the utility for the team warrior has close to nothing to help the team live.

And for both its a pretty stupid reason to state. It virtually mean there aren’t any reason to not play them.
1 spec will always perform better, that’s not a a reason to not play the others.
And it would be pretty short sighted to make a decision on those article since this can all change by 1 tuning patch/hotfix pretty easily.

The only thing that can happen now is that they tune down Prot Pally, which leaves all the other tanks to be fine, which is arguably a pretty great position to be in.

EDIT:
Lol and to my freaking point

None of us are running MDI. This is gaslighting about the game WE play.

Everyone states this. In fact, I love when I hear this, because then I imagine then PFing their key and passing on every non meta tank to take the guy that fits the meta 300 IO less than the others…because that’s the WoW world we live in.

Of course Prot Paladin will get tuned. It and ret were WAY over performing.

As someone that plays Prot War, Prot Pld, Veng DH and BDK, I can fairly say that certain tanks are definitely outperforming the others.

That will always be true.
The point is, when everything else is right, those “writers” will default to “well it’s not the best tank” which is not a legitimate reason not to play it.
If that’s the only thing they have to say they might want to consider not saying anything at all is all I’m saying.

There is a point to be made that the Prot pally was too strong and it was addressed, literally today but trying to pass that as a legitimate reason to not play the other tanks to the “masses” is disingenuous.

No it’s not lol. The game we all play prot paladin utility makes it easier to time keys.

Also world first keys aren’t MDI but given your post history I’m not surprised you thought they were the same

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Intentionally missing the point just shows how weak your argument is. World first keys and MDI are similar levels of play, e.g. the 0.1%, where insignificant differences to everyone else might actually matter to them. You’re still gaslighting.