I think we’ll be better off overall, the spec feels more smooth to me now. Without sounding ungrateful or cynical, there’s still some issues, but I generally like the changes.
What is the pros and cons to you guys?
Pros: Overall, it seems pretty good, mostly the ascendance changes. Voltaic surge is pretty cool. The double stormstrike is nice. They gave us another point to use as well.
Some nice improvement to Totemic Capstone. A few improvements to Stormbringer tree.
The spec “flows” better. It is a considerably better talent tree. It’s a pretty vast improvement over what we had just a few months ago for sure.
Cons:
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Further decimation of P-wave builds: Issue is if you play without ascendance for certain builds and go beyond the single point into P-wave for the AoE. I hate what they did to the bottom left P-wave side of the tree. Splintered elements went from 20% haste down to 10% haste some time ago and now primal maelstrom went from having P-wave generate 10 stacks of maelstrom…down to just 5. I feel like they nerfed one side of the tree to balance out the stormbringer hero talents and the new ascendance changes. They nerfed around the actual issue itself and mangled P-wave, which enhance already had mixed feelings about.
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Mobility: Still didn’t adequately address mobility. They added a couple mobility options in stormbringer tree. But getting struck by lightning super RnG style to run around real fast for 5 seconds every once in awhile doesn’t fix mobility issues. Getting trained in combat while being stuck in the mud…to only then be struck by fast lightning when you’re checking your gear out of combat is…a bit agitating.
Totemic is still horrendous for high mobility fights in PvE and against high mobility ranged classes in PvP. Dragging that totem around and having them just step out of it is frustrating to say the least. The totem just needs to be re-designed. Have it be auto positioned on you when you use lava lash or stormstrike. Having to wait 10 secs to use totemic projection, just to have to move it gain 5 secs later is a poor design.
There’s an issue around Enhance mobility just not being proficient to both close the gap like a melee and move around like a caster true hybrid style. They need to improve upon existing abilities like Thunderous paws. Have ghost wolf become electrified and boost movement speed further while becoming immune to movement impairing effects for 3 secs. Almost like a mini blessing of freedom.
Conclusion: Spec is moving in positive direction. Overall positive development. Still issues around the spec feeling a bit “clunky” and inefficient mobility. But both these things do not require a major overhaul to fix. There’s pretty straightforward, relatively minor solutions to improve the pre-existing mobility issues.