Proposed Addons changes will kill M+

As someone who plays a lot of Mythic+ exclusively as a healer in pugs, I’ve invested a significant amount of time into tailoring my UI to support my gameplay. My setup isn’t just for aesthetics—it’s built around function and clarity.

Key abilities are placed centrally so I can react quickly. I’ve set up indicators to show cooldown charges and availability of important spells, all driven by a priority system that helps me make fast, informed decisions. But honestly, that’s not even the most crucial part.

My party frames are fully customized to show my HoTs in different colors, because for me, that’s far easier to read than relying on small icons that often look very similar. This customization helps me instantly recognize who has which heal over time effects, and more importantly, who doesn’t.

As a pug healer, I don’t have the luxury of voice comms or a coordinated group. I need to see at a glance who still has their defensives, interrupts, or utility abilities like stuns. If this level of functionality is removed, it would essentially make the game unplayable for me. I also have very little confidence that Blizzard could deliver the same level of customization natively that currently exists through addons.

Another critical example is nameplate customization. Being able to mark or highlight enemies that cast dangerous spells is vital. Without this, Mythic+ becomes incredibly frustrating—if not outright unplayable—at higher levels of difficulty.

I understand that certain WeakAuras have gotten out of hand, especially in raid environments. But to me, the core issue lies in the automation some addons provide—such as dynamically assigning players to tasks mid-fight. If Blizzard restricted addons from reacting to in-combat macro changes or chat input, I believe much of the abuse would be resolved without gutting the entire addon ecosystem.

If the goal is to bring World of Warcraft to consoles, I see no reason why addons shouldn’t also be available there. Blizzard could implement an official addon store, where approved addons can be installed safely—and problematic ones could be moderated or removed.

In the end, addons are not the problem. They are a vital part of how many of us interact with the game—especially in high-end content like M+ pugs. Stripping them away without offering real alternatives would harm more players than it helps.

29 Likes

If you have to resort to that many addons just to play the game, then addons themselves aren’t the issue. That speaks to the dungeon mechanics being too complicated or not showing appropriate information by default. Ask them to further work on the UI and ground effects. After that addons wouldn’t be needed.

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If the proposed changes will “kill m+”, then m+ was too difficult to begin with and will be nerfed accordingly. And that will be a good thing.

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Blizzard has had 20 years to create a working and useful UI. How long is it going to take them, you think?

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Guess reading the post was too much trouble, eh?

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Going back to vanilla where when addons were minimal, I can confirm things were harder but also more fun. Even classic these days is significantly easier even though it’s the same as vanilla, and that’s primarily due to add ons.

Many people are overly reliant on addons, which severely detract from basic skill. I am fine with addons for accessibility reasons, but I think a lot of addons also ruin the game as it’s intended. So by all means get rid of a lot of them so people can learn and experience the game.

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You have to admit, they are making advances with the UI in recent expansions and patches. They need to continue that based on the “mandatory” addons. DBM or BigWigs for example.

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No they weren’t; people were just bad at the game.

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I was hoping to remove some addons when they did the Dragonflight UI revamp, but didn’t retire a single one.

Blizzard couldn’t even be bothered to display their own in-game coordinates in their UI so we could retire TomTom.

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Yeah, but the problem is that their versions are horrible, lack key functionality, and don’t adapt to players needs. For example, the OP can find an addon to match how they want their HoTs to display but Blizz’s UI has no function for that.

I’m all for better combat visualizations in the game, but let’s not pretend that Blizz’s “addons” will ever be as good as the real thing.

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And like I said, they need to improve. Point being those improvements need to come before the existing addons are banned or stop functioning.

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They shouldn’t ever ban the addons at all. If the Blizzard versions are supposed to be so good, nobody will use the non-default version.

Nobody uses Quest Helper or Gear Score anymore, because Blizzard incorporated them into the game.

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And there’s your proof. They took something everyone used and made it default. They need to continue that based on the modern addons. Btw, ban was probably the wrong word. My bad.

1 Like

Blizzard isn’t banning ALL add-ons right?

Just those that trivialize gameplay - resulting in a never ending arms race where Blizzard keeps increasing the difficulty and add-on authors finding ways to trivialize them.

There will probably be an adjustment period. Content will become harder - some might be “undoable”. Blizzard will retune the content until it is clearable.

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Just a day or two ago, in another thread (obviously), I was saying that a good healer uses their whole kit / toolbox to heal. There is so much more good healers do than just throw out healing spells. We need to know how our teammates are doing, and what our teammates have available, to know how to keep them on their feet. Addons help that happen,

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If they kill Weak Auras I will leave.
I am not going back to the days of staring at my buffs and mana/rage/focus/energy bar.

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If you can’t play the game without addons, that’s on you and the players who can’t handle it to adapt. These addons are doing too much at this point…

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Thanks for the insight, ChatGPT.

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Lady, you haven’t gone higher than LFR since Legion, the few Mythic raids you did were bought *, and have never touched a Mythic dungeon or arena.

Hush.

* You did nothing below them so how did you get gear to Mythic raid?

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I heal M+ just fine with only a damage meter add on.

Seriously though, I can’t wait for the wave of new gen gamers who don’t need addons. There’s going to be so much crying and being told to get good.

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