Propose changes to fdk. spec is DEAD

As everyone knows, FDK is dead in terms of mechanics. It seems that the changes in the bfa were made to make the spec unpleasant to play as much as possible.

Ice Pillar. Useless ability. It does not add any mechanics to the class: 15-25% strenght within 15 seconds with 45 of cd. That’s not a burst, it does not affect the rest of the abilities. The cd does not coincide with the strengthening of runic weapon and the Sindragosa breath (we’ll go back to this ability later). We need to wait 15 seconds before pressing the burst, or only 2 times press the ice pillar and keep it in cd for 30 seconds. That’s a nightmare, Why the developers did this. However, I have an idea: gcd on the ice pillar was introduced in the bfa… It is just an artificial addition of the gcd to the mechanics; useless ability. This is nonsense… The decision to add GCD to specs is nonsense in general. It makes a worse impression of mechanics. The motivation to make these changes is not clear, the explanations are fabricated, and, in my opinion, not logical.
You say that a skill without gcd doesn’t make any sense. Well, now we are use this unnecessary skill with the gcd, which is still useless and does not affect other abilities. Even though it now increases the strength due to the number of used runes, it is just a pathetic attempt to make this skill useful so we would try to spend more runes during its operation just to get few percents of strength for several seconds. Crutches’s goal is to justify the necessity of introducing gcd. The changes purpose was not to give significant abilities on the GCD, but simply to change this ability like that, so there is a reason to give it a gdc (which did not work out at all). This stupid and wrong approach in the game made the spec annoying.
They killed the spec.
Suggestion: give to the ice pillar 1 minute of cd and the make its action time 20 sec, so it will at least somehow reveal the feature of force stocking (the same situation as with the Valkyrie in the legion: 15 seconds is not enough to reveal such a mechanics, so they gave it 20 sec) And, of course, DELETE THAT DAMN GCD.

An alternative option: remove this ability from the spec and give it dh, let’s make them suffer as it’s too easy to press 2 buttons (by the way, their GCD was not affected in the rotation. That’s interesting; probably, the developers were afraid of hatred against themselves, because the class is very popular. But they decided to test the addition of GCD to the game on us, we are like test animals).

Strengthening of the runic weapon. For many years, it was an excellent ability, an integral part of dc, activation of all runes and the runic power without GCD. Now they removed everything and gave a miserable something, that looks like the burst. And, of course, they put it on GCD. The same situation as with the ice pillar, the abilities were changed to put it on the GCD. What they did is nonsense: runes – once in 5 seconds, and 5 rune forces during 20 sec. That is not enough, as there are only 5 runes and 25 runes force for 20 seconds. And at that time, the older immediate ability without GCD gave 6 runes. And now they turned down 15% hast to at least somehow make the GCD justified because for resources the spell remained the same. The legion had a talent – hungering rune blade. It was much more powerful and gave runes every 1.5 seconds instead of 5; that was a really good, and also instant ability. Now they gave us just a small piece of that, again, for to artificially add GCD. What for? Why are you doing this to us?

The Sindragosa breath. I think a lot has been said about this ability, and I can hardly add anything new. But I completely support the negative attitude towards this ability. It is a horrible, nasty mechanics. I have no idea why we have to play with it; it just looks like mocking and imposing of their vision of the class, although the concept of the class was already developed a long time ago, and the breath of the Syndragossa doesn’t fit into this concept, it’s just nonsense and violation of the canons. We loved fdk for that it was, and now that class, in fact, has been destroyed. I hate this ability, too. Two other talents would be great if the ice pillar had no gcd. The ice cover works well after the upgrade, but it increases the number of gcd from the ice pillar in more than 2 times, which is terrible; the extermination talent was also good and they worked fine together with ice cover.
Suggestion: swap obliteration and the Glacial Advance, then it will be possible to use obliteration together with icecap; that would be really cool. The pillar will also not roll back too quickly if you give it 1 min of cd. Also, the Glacial Advance can be used for aoe, as there is nothing more to spend the strength of the runes on besides the frost strike, and, in the aoe Glacial Advance and the Gathering storm will work well. An frost scythe will help to stock the storm, while the rune power which is always in plenty when playing with an frost scythe will be spent on the Glacial Advance (because the scythe is always spammed, and the wind and an frost strike in aoe is needed only to roll back the runes for the ice scythe),. TheGlacial Advance itself is a good talent that has never been used due to the lack of its competitiveness with the Gathering storm , but it is is good. There will also be an option with icecap and obliteration, just through a Frost scythe.

Of course, it is not only a dk spec which is problematic but all of them. There are no normal specs left in dk, all of them are destroyed. However, I decided to touch on the topic of fdk because I have to raid and I am extremely angry. The rest of the specs are unplayable at all.

I will express my opinion to the mechanical designers or whoever is responsible this from all dk: I hate you, from the very bottom of my death knight heart. I wish all the developers to play only for dk, not for dh and not for dh or rogue, but only for dk. Try what you have done.

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lol ok. sure dude.

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About breath of sindragosa, if blizzard really wants to keep this talent around, I have an idea for it (not sure if someone has mentioned this before). Make breath act like gathering storm.

Have breath last something like 10 seconds and add 1 sec for every 25 runic power spent. This still essentially keeps the drain mechanic without pushing out frost strike.

This is still of course the issue of a mechanic ruining your breath uptime. If that is the case, shorten the Cd of breath and make the duration of breath shorter to help reduce the risk of a mechanic cutting short your CD.

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I was messing around with the icecap build with 3 of the frostwhelp traits and really liked it but because of the pulling through walls and huge aggro range on it my guild tank would prefer that I didn’t in mythics

I’m not a huge fan of the Breath ability, It’s a final tier talent, why not just have it mirror or be similar to eyebeam

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I have the same 3 welp traits with icecap build and use it in mystic plus all the time. You have to be careful when casting pillars but very doable. I mostly point it back the way we just came and it works best. I do top DPS in most groups with this setup and only have trouble is when I get these MDI wannabe warriors/Pal tanks.

Frost is real fun in mystics and are not dead. Play what you like and don’t listen to wowhead guides as gospel. Try everything out yourself and you will find the talents that work best for you.

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Actualy they removed Ice pillar during beta, but ppl on this forum cryed so hard that they added back.
Offensive abilities on the gcd have been explained many times and thats not going away.

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Unholy for me at least is more fun to play and i can take on groups of horde

Not sure what the point of this post is.
Your opening paragraph is toxic and would instantly make a dev move on.

Since the addition of essences BOS Frost has gotten significantly better. I suggest you try it out.

Thanks to the guys who are always happy with everything our class is dead now

Clearly you didn’t play during Uldir and BOD…

Its really not, i dont have a problem killin multiple people when i pvp. This may be a case of the git gud.

Im only 403 ilvl and im not having issues sooo

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Give pillar of Frost to DH, they will need another buff for a handicapped ability.

Well, if you think about it, our class has always been dead. Its kind of our thing.

#deadinside #riseoftheicecap

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Lmao :rofl:

They could at least give Frost a decent Haste scaling then, but I guess that’s asking too much.

Maybe in terms of damage, surely not on the fun side.

Sure this is subjective, but at least during Legion there was an alternative build just as strong as BoS, which used Icecap as a talent (and it didn’t even need a 300% buff for it to work, go figure), together with as much of Haste and Crit as you could get.

The only other build that was viable in legion was obliteration in Argus and EN.

EN was Oblieration
NH was BOS by far
TOS was play Unholy
Argus was obliteration except for BOS on a few fights.

You can play Icecap now.
It’s only a little behind BOS if you have good uptime on targets.

Unless you’re pushing Mythic progression just play what you enjoy the most.

That’s what I mean by viable… I don’t care about mythic raiding and that’s why there was the “machine gun” build during the entirety of Legion for me and it worked hella well.

You could in Legion, way more than now and without the need for a 300% buff.

I have no problem with DPS’ing as DK, be it PvP or PvE. I was sitting 395 pissing on 430’s in Durotar 1v1’s. I do keystones for PvE primarily and almost always hit #1. I remember one time I was not in first place for DPS, and you can probably guess which classes were ahead of me.

I do have a problem with the overall build though. I’m going to make an independent post about it so an otherwise constructive discussion opportunity does not get lost in a sea of comments.

I prefer unholy for 1vN fights with all of my ghouls and abom out incan fight groups of horde and win, they either focus me and i just death strike them and put so many necros on them that they cant heal. Or kite them with all my ghouls and magus attacking them. Feels more viable than frost

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