The shadow priest really has the perfect kit to defeat him on difficulty ‘?’, but… if you try on difficulty ‘??’, you won’t be able to, even at level 630. The main issue is the inability to interrupt all of Zekvir’s heals, as the priest’s interrupt is terribly bad.
The central point of my proposal is that Brann’s interrupt should be an extra button that players can use at their convenience, also solving problems for classes that don’t have an interrupt like disc priests.
Additionally, if they made the cooldown on the shadow priest’s interrupt shorter, I would consider that as well.
He does have a dispel though, and that dispel should also have the option to be used as an extre action button at the player’s convenience instead of automatically.
You can take a talent to reduce silence’s cooldown to 30 seconds from 45, which is enough to interrupt every important cast on Zekvir. You never need to interrupt the Spittle because you can remove it with Phantasm Fade.
Correct. Zekvir has a heal cast on “??” mode which he casts every 35~ seconds, and enfeebling spittle which he casts roughly every 20.
You can silence the heal, and fade the spittle every time.
If for whatever reason you don’t have fade when he casts spittle (Sometimes he spell queues weird and it comes a few seconds early) you can disperse and quickly cancel it, or mass dispel the debuff to remove it.
Yeah, which is why I’d suggest giving players the option to have his dispel / interrupt as an extra action button, istead of trying to code some extremely complicated priority system that still doesn’t work in a bunch of edge cases.
A lot of the choices I made were just because I already had them from my regular talents. Looking at this though there’s a lot of things I don’t think are very useful against Zekvir, and a few important things you’re missing.
You don’t need a dispel explicitly, just a way to cleanse movement impairing effects. Brann also has a dispel if he’s specced healer but he doesn’t use it reliably on Zekvir. I wrote a feedback post when I killed it about issues with Brann consistency.
Shadow’s definitely the best spec at the fight, and it doesn’t feel particularly close. They should have left the boss alone and only nerfed it for everyone else, woulda made it fairer xD