All I care about, is that getting crit in quick succession is resetting my swing to 0, but not even giving me an attack (extra or normal). My autos are being cancelled out, and if you get crit fast enough you stand there doing nothing.
Also, you can’t turn off your attacks when stunned, unless you spam the escape key, or make a separate key to turn it off. It wasn’t always like this, but it was changed for some dumb reason back in vanilla.
Back when I played reckoning in vanilla, mounting, and loss of control for your character did drop charges (not just the add on counter), but it wasn’t always like that.
Ah yes, my good Paladin friends, the most autistic of WoW connoisseurs when it comes to min/maxing and theorycrafting - as a Warlock I appreciate it, thoroughly, and say autistic with the greatest intent of affection that I can grant it.
The “reference client” is their excuse to change the game in any way they see fit. Eventually they’ll be backed into a corner, shown to be liars and that the “reference client” could never be relied upon, then they’ll just openly do whatever they want anyway.
Theloras last week: ardently defending recoking exploits and using the 1.12 reference client as trust and justification for it to stay the same.
Theloras this week: ardently claiming the reference client is wrong.
You can’t make this stuff up. It’s clear you just want any advantage you can get for your class, and you don’t care how it truly was according to the 1.12 client.
wow tools said Runeblade had 1:1 or 100% scaling - they said wow tools was wrong - this has now opened up a pandora’s box for Blizzard for anything to be challenged
come patch 5 and AQ, wait and see just how many Neretzek’s Life Drain proc should scale at 100% of spell damage even though wow tools says it shouldn’t - with this as the prime evidence and especially since all current itemized Life Drain weapons/items have 100% scaling currently on Classic
+571 Life Drain from Neretzek
Published on Aug 13, 2006
this will happen AGAIN in phase 6 when Naxx comes out and Corrupted Ashbringer becomes available along with its Life Drain proc…
What concerns me is the blue post mentioned bugs but there was nothing said about it behaving differently inside BGs n such. Which leads me to believe it wasn’t tested or they are just unaware of it.
Seems quite ridiculous that the paladin having the state that it had in classic, gets additionally boned by bad blizzard implementation.
The last set of breaks coming in AV/WSG are unacceptable.
The worst part is it worked fine aside from people cheesing with a start/stop macro and somehow while fixing that we get royally screwed for the entire first week of BGs. This is assuming it’s fixed tuesday during restart which i strongly doubt since the other thread was locked n deleted when proof was presented to prove the blue poster wrong. So i expect to get screwed badly after tuesday reset then get to be weak for another week of bgs.
I don’t care either way. This change shouldn’t of occured a day after BGs launch. This effectively ruined BGs for anyone playing paladin and potentially costed people 100g as well.
Notice there isn’t a patch being rushed out in the middle of BG week to disable shamans double casting during elemental mastery courtesy of spell batching but neutering paladins for an the entire first week is fine.