I’m almost positive this has to be an already known issue, but it’s been a HUGE problem for so long that I just have to make a real bug report and pray that it’ll eventually get fixed…hopefully sooner rather than later.
To elaborate, projected textures, WHICH, VERY IMPORTANTLY, INCLUDES TELEGRAPHS FOR DEADLY ABILITES ON ENEMIES will not project onto things like loose objects, corpses, and, most damning of all, foliage.
This has been extremely apparent in some of the delves that were added with the current expansion, where there are some rooms with heavy grass coverage in them, where you are still expected to fight enemies that use projected telegraphs.
The result? The enemy telegraphs are COMPLETELY hidden underneath the grass and ferns and literally impossible to see unless you turn off foliage in the settings.
It feels really bad to be actively punished for playing on higher graphics settings, even if your computer can handle it.