But I’m not grasping at straws. That sound you hear is you grasping to understand the concept.
I used to live in a place that had 4k ping and I’d disconnect a dozen times a night. Now I live in a place that has frequent storms and get disconnected only a few times a week. I’d much rather deal with ten thousand chronic BG leavers than wreck a good player for an entire week because they have a bad ISP.
I’d much rather Blizzard implement a special on-call queue that rapidly filled slots from leavers; where Blizzard gave those people massive rewards for a win, as they’re always going to have a stiff fight ahead of them. This may also prevent people sitting in queues to join a loss, which can be frustrating in and of itself.
I like this suggestion too, provided that it doesn’t require a deserter to sit in queue for too long waiting for a slot to open up. But I don’t imagine that would happen terribly often.
Whatever helps you sleep at night.
The chat in those groups would be epic.
I know you probably think forcing players to stay in the BG would result in a better BG experience, but I’m not sure that’s the case. Most people are bailing because the loss in obvious, forcing them to stay for the loss is just going to make an even more toxic chat and have players try even less IMO.
I disagree, if your internet is so terrible that you are going to be DCing constantly you have no business queueing in the first place. yeah it sucks for you, but you are also holding others back/risking loss unnecessarily when you know you have a shotty ISP but take a bg spot anyway. a bg is not like a heroic dungeon or raid where everyone is going to stop and wait for you to get back on.
Well said. I was trying to get this across the other guy before he started trolling. It’s silly to cater to those who have poor connections.
You want to go again, kid? I can run circles around you all day.
Judging by your responses so far, no… no you can’t. Not even on your best day.
Kid? I’m likely older than you are. Are we really using that? Is this 2005?
You couldn’t refute my post, called me cute (which I do thank you for), and then disengaged. You ended this debate much like you did that one where you went on for 2 pages with a rogue trying to insist her need for you to stop whining was not fact. But keep puffing your chest out if you think you’re superior in some way.
When I refer to as a kid, I’m more referring to your perceived intellectual level, not your actual age.
What does the thread where somebody kept saying opinions are facts have anything to do with this thread? lol I can tell just by you bringing this up and then hopping back in here for no valuable reason that you’re the type who cannot stand losing and let things go. You have to “keep at it.”
Your post was extremely easy to refute. Just because you disagreed, covered your ears and went “nope! nope! nope!” does not mean you were not responded to.
And if that’s how your refer to someone as a kid, considering what you’ve posted. That would make you… an infant? Toddler?
Which one of us can’t let things go?
You. I made that quite clear.
I hope you have a wonderful day!
I hope you have a wonderful day of posting indirectly to me as well.
It’s never fun to lose (or win) a match because people were demoralized, or because of out-of-control circumstances like old transoceanic cables or ISP monopolies.
At the same time, I’ve never been convinced by the “it sucks for you” or you’re “holding others back” arguments. There are no rewards in random battlegrounds that are worth a weeks lockout; I’d rather lose a dozen battlegrounds with my OCX friends than win while knowing they could never join me.
I wonder why these threads often seek greater punishments for players instead of looking for ways to avoid the very demoralization that causes people to nope out.
With all due respect, it really isn’t everyone else’s problem that you have internet connection issues or choose to do online group content while you’re fully aware that you’re having issues. Even if you’re not necessarily disconnecting, your lag can cause delays in actions critical to the match such as freezing for a few seconds while you have a flag. Plenty of time for people to catch you.
Would you sign up for a volleyball tournament if you know you have 1 broken arm?
This thread is for looking at ideas to deserters. So far, the only argument against it is “what if I have connection problems?” That one is simple, go play solo content or don’t log on.
This thread is about increasing the punishment for deserters. I pointed out how this could easily punish someone unintentionally, and that punishment is pretty severe (3 strikes and you’re out for the week). I also preemptively countered the “disconnects will be treated differently” counter point by stating how to look like a DC when you’re doing intentionally.
I’m simply pointing out it’s not a well thought out solution to the issue. I agreed somewhere in this post with another idea to punish deserters that was more thought out, easily resolved if applied unintentionally, and not so harsh overall.
Your only counter point this whole time is “like that could even happen”. I’m sorry, Kip Dynamite, that you can’t see further than a foot in front of your face…but that isn’t my problem, just like my hypothetical connections issues aren’t yours.
I get it–it’s very unkind of someone to nope out of a battleground, both to the people left behind as well as the backfill player that has waited so long for a near-inevitable loss. It’s completely OK to be frustrated with such people and to look for solutions for their behaviour. But it’s imperative that we look for unintended consequences.
“It sucks to be you” and “don’t log on” are what the people noping out say before they leave. I don’t feel that it’s possible to fight callous disregard with uncaring disregard.
So let’s look at solutions that mitigate what’s been going on (for years.) Because people leaving is a problem, and it would be amazing to fix it:
a) Someone suggested deserter debuff apply a backfill queue.
b) I suggested an on-call backfill queue.
c) Blizzard could implement a weekly reward for people that don’t rage quit. It may not even have to be gear, I’m sure people would stay in losing battlegrounds for a few extra minutes for, say, 8k honor. And losing out on that from a few disconnects wouldn’t be a huge deal either.
d) Blizzard could conduct interviews with people that do nope out of battlegrounds to see what conditions cause them to do so. Perhaps if someone nopes out enough they could just have their scoreboard hidden so that they don’t get so discouraged from a twenty-point deficit.
e) Blizzard could implement the commendation system from FFXIV or Overwatch, and tie some fun cosmetic rewards to that. I’d suffer through a thousand losing battlegrounds for the Marksman’s Blade from Theramore.
Ephie’s replies always have a calming affect on me for some reason.
I now see I was being to aggressive/assertive with making my points earlier and yesterday. I will back off.
If you can read past the aggression the points are still valid.
For some, they may be callous but often times, it’s hard to say it empathetic as the other person just won’t agree unless their 1 unlikely scenario has a full-scale resolution. Now, let’s assume that their scenario is NOT unlikely. It brings to light a big problem if people are queuing up, knowing they have connection problems. I do not leave and I’m looking at it from an objective perspective.
While I understand giving incentive to those who do not leave and that could be an option on top but I do like the idea of progressive deserter as well. It makes those who have such angry dispositions that they are willing to leave accountable.