It would be extremely nice if we had a way to transfer professions to other characters, particularly their known recipes, if not their skill levels.
This is something that’s been floating in my mind for a very long time now, but hopping around all my alts figuring out which ones have the requisite skill levels to pick up all the new decor patterns for each expansion has brought it back to the forefront. Over the many years I’ve been playing this game, I’ve picked up repeat professions across multiple characters of different factions and servers who I’ve played to differing degrees of progress in different expansions, and/or during periods of the game where different things made sense that they no longer do.
Lokka here, for example, is a Tailor/Enchanter, and has been ever since I chose those professions for her in Burning Crusade. As an Enhancement shaman, Tailoring never made the most sense for her, but I took it because at the time it was practically Enchanting’s gathering profession, and the only way you were going to get a steady source of basic disenchanting fodder without emptying your pockets on the auction house.
This hasn’t been the case for ages now, and I really don’t have a strong reason to keep Tailoring on her… except that over the years before that, I learned a crapton of recipes on her that would be a pain to have to go hunt down again on another character, or may even be unobtainable due to removal of their sources since then.
It would be great to be able to transfer her Tailoring to another character in my warband, freeing her up to choose a more appropriate profession without losing access to everything I previously put the time and effort into acquiring on her. Being able to transfer it in its entirely, skill levels and all, would be fantastic, but even just the ability to transfer her known recipes list – or make all learned profession recipes warband-wide – would cover my biggest concern.
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I don’t know about transferring the skill levels; that defeats the idea of separate characters.
I do, however, like the idea of being able to transfer recipes especially some of the harder to get legacy ones. Scribes could be able to craft an item, call it recipe book for lack of a better term, and then a character can transfer all their known recipes to that book. To avoid exploitation the transfer erases all knowledge from the character who writes the recipes down, clearing their profession entirely.
The book is then warbound with a single use so a new alt can instantly learn all the recipes. Skilling up from that point would be relatively easy.
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We can see the problem right now with house decor recipes. In fact, I feel a little bit burned because the philosophy shifted to expansion only, then I felt free to swap things around.
But, it is only a problem to the bulk of us players while we are in Early Access.
The recipes are definitely the thing I’m most concerned about. Having to re-level for expansions my other crafters didn’t max out in will be a pain, but the recipes are the irreplaceable part.
I’m leery of any one-by-one transfer system, since that turns into a major PITA on several fronts, including the direct act of needing to craft, use, and then use again individual items for every recipe you want to transfer, but also on the research side of figuring out which recipes you need to/are worth transferring this way versus being generic trainer patterns.
If technical issues make this the only way to achieve it, it’s better than nothing, but a system that can either convert a character’s entire known recipe list by expansion into a warbound item would be far more user-friendly, if not just take the warband approach and make all recipes learned by any character on an account craftable by any other character with the requisite skill level in the relevant profession.
This does raise the issue of Knowledge Points for the new system, though. Since many recipes in the DF crafting system are learned through Knowledge unlocks, this could create a loophole where a player could speed-unlock recipes by leveling the same profession on multiple characters simultaneously and unlocking different recipes on each of them before consolidating on a single crafter. But that could be solved by just making Knowledge-locked recipes non-transferable.
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Absolutely, but I don’t think that would ever be put into the game.
I’ve seen too many things I never thought would be in the game happen, for better or worse, to be prepared to write anything entirely off the table at this point.
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