Profession stealth change 8.1?

I’ve been playing non stop since BFA launched, enjoying myself. Early on in xpac I lvled blacksmithing and crafted my 385s. Since there was nothing else to do with Blacksmithing, I dropped it and went herb/alch.

Now, I’ve been using my crafted 385s for 2 months perhaps? Now when I log in, I can no longer equip the crafted belt/pants that I had made months ago since I am no longer a blacksmith. Cannot find this change announced anywhere in patch notes.

Is this intended by blizz to force people to stick with useless professions after they have crafted their gear? I cannot possibly understand a reason for this change. Had I known this would’ve been a change, I would’ve kept some mythic mother plate gear instead of passing off to guildies. Now I have no other gear to replace it with unless I’m forced to switch to smithing again.

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Yep. I noticed the same thing. This is going to hurt a lot of players. They probably need to revert it.

And I need to be ready to head to raid in just over an hour… how can I be expected to relevel everything up without just wasting all my gold just to be able to use gear I created months ago and used for months?

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You can try restoring an item you destroyed if you haven’t done so in the past month.

One of our healers can’t use his pants now because of this unannounced change, which could cripple our progression tonight. Please revert immediately.

Chances are they require you to have 1 skill point in bfa blacksmithing.

You can open a ticket and ask for clarification and if this is the case drop a prof and relearn blacksmithing and then get the legion and bfa relearn books to regain recipes and stuff.

It requires 115

This doesn’t surprise me, except being a stealth nerf to begin with. Especially whe blacksmithing has crap, and for some reason theyre inching back to the days of “take Jewelcrafting/Enchanting” on your raiding main.

These craftables should have been made BoE for christs sake…

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115 to craft or 115 to equip? The equip seems really harsh and this is definitely something that should have been announced in advance.

My 385 Tailoring stuff only requires BfA skill level 1 to equip.

I understand the change they did. Makes sense. Communication would have been nice so we didn’t get on an hour or so before raid and find that you lost 50 ilvls.

In that hour I had, I spent 60k gold to lvl up blacksmithing fast enough to get ready for raid (we just cleared Mythic Taloc/Mother - but would not have been able to heal without 2 items)

Why does blizzard say they want to communicate and then never communicate on actual things people care about and things that actually effect the people playing the game?

You mean like they communicated that the Heart Level Weekly Reduction is being paused until the new raid tier?

Good question I have no idea why they love to make changes and tell no one and then surprise everyone when someone finds out. I swear, its almost like they think people won’t notice half the time …

Knowledge is power. If they communicated with us openly, we would likely start unsubscribing in mass. On the other hand, answering simple questions at Blizzcon and Developer QAs gives us the sense of being heard and placates the population at least long enough to buy another token.

I would chalk all of the undocumented changes up to the larger corporate structure in place and an always hurried development cycle that likely has changes being made right up until the patch is pushed. We have Community Managers - Lore, Ythisens, Bornakk and the like, who, I believe, want to communicate and would prefer to be out in front of everything with Blizzard’s message for the change. And then you’ve got development teams working on specific portions of the game - hundreds of people making changes to the game - again - likely right up until the patch is pushed. Undocumented changes are typically those that were never even tested on the PTR, perhaps intentionally, perhaps because there wasn’t enough time (something identified and implemented at the very last minute), or perhaps because the change was based on a date in game that has not occurred yet on the PTR (e.g. the Artifact Knowledge (or whatever its called this expansion) change). The collective development team is so large, the changes for each patch are so many and the implementation of some things can be so late in the cycle, that I imagine there is always going to be a list of undocumented changes.

That being said, there should be some system of identifying the changes the developers want to make to the game and tracking if / when they made it into the patch or if there is still a potential for them to make it into the patch as we close in on the Patch. This should be accessible to the Community Managers for the Patch Notes. There really is no excuse for these large systems changes making it into the game without at least a Patch Note warning. Unfortunately, when it does, it only reinforces the idea that Blizzard is not communicating and are intentionally surprising us with the changes.

All of that being said, with this change and its hotfix reversion specifically, it is now clear, that a change is coming that will require you to have the profession to wear the crafted gear at some point in the future. We have been warned (and should be warned again with a future patch note).

It is one thing for a change to slip through the cracks. That I get. But I heard there was a reddit collecting all the undocumented changes that is longer then the patch notes.

Is it a bug or a feature? Blizzard already gets 1000s of bug reports, this week they were likely flooded with 20x times that as players tried to figure out why things are not working the way they did on the PTR or in the patch notes. Meanwhile a ton of raiders had to spend 10s of thousands of gold replacing gear they had on Monday night that they could no longer equip on Tuesday night. Only to have the decision reversed Wednesday.

What is the point of an open beta if the game is not finished enough to GET reliable feedback from testers. What is the point of the PTR if changes aren’t being pushed out for testing.

Technically, this was hotfixed in the same day as the Patch and noted in the Hotfix notes - and then hotfixed out the next day.

It should not have happened this way.

Hardly a stealth change when people were complaining about it on the ptr forums weeks ago.