Profession Proposal for Classic

As WOW Classic players, we want to retain our beloved WOW Classic feel while still getting content additions that add breadth to our experience. This proposal is intended to hit that mark, as Blizzard only has so much that could be ported to Classic without upsetting the feel we all returned for.

Lumberjack

This profession is a GATHERER profession, chopping trees to get wood. Using this profession would require a Wood axe, similar in cost and combat capability to the Mining Pick.

Wood gathering points, or trees, would need to be placed throughout.

The model would be a cross between Herbalism and Mining. There would be multiple trees of the same level (ala Herbalism) representing, at a minimum, supple wood (like ash and yew, used in bows) and strong wood (like oak, used in clubs and staffs). The gathering action itself would mirror Mining, with each “chop tree” action yielding one wood and the tree disappearing after 2 or more actions.

Wood can easily be added as random drops for mobs and chests, just as herbs, leather, and ore are today. The existing Simple Wood, Star Wood, etc. would be replaced with the new woods aligning with this profession.

Woodworker

This profession is a CRAFTING profession. Using this profession would require a variety of tools, like Engineering in its variety.

MACES - This profession would be able to make one and two handed maces – clubs initially, followed by things like spiked clubs, involving the applicable strong wood plus occasionally metal (reinforced clubs, spiked clubs, etc.). While this would overlap with the Blacksmith’s mace crafting, the intent is to add some variety in this area and not supersede the Blacksmith.

STAFFS - This profession would also be able to make Staffs, covering an area currently without crafting ability. This would be a heavily used area, with lots of room for variety, even random enchantments.

BOWS/ARROWS - This profession would also be able to craft Bows and Arrows. Arrows would be comparable to bullets, requiring wood and metal whereas the former require powder and metal. The option for higher level arrows to require feathers would be a nice touch. It would nonetheless give characters comparable access to improved ammo as gun wielders enjoy. Bow manufacture would align with the Engineer’s Gun manufacture, though of course require different material. In both cases these cover gaps in current crafting capabilities.

SHIELDS - Shields could be crafted by this profession, though like with Maces, would be limited to those primarily crafted of wood, perhaps reinforced with metal. While there is some overlap with Blacksmiths here, it exists only at higher levels, giving this profession a lot of opportunity to create a niche for itself, especially for level 5-30 characters.

BANK BOXES - The additive, completely unique product that this profession would manufacture is Bank Boxes. These are containers that can only be used in Bank slots. They would have names like box, case, trunk, chest, and coffer. The intent here is that while similarly leveled crafter are producing 6-slot bags, this profession could produce a 10-slot box. They are balanced by their limited function, just as profession-specific bags already are.

Thoughts?

I think you missed the retail general discussion by thiiiiiis much.

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You don’t want to know my real thoughts and I would probably get reported if I gave them.

But no, not going to happen. I don’t understand why you would have taken so much time writing this up if you had thought about this a bit.

And that’s where you should have stopped posting.

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You speak for YOURSELF and no-one else … please stop the “we” unless you’re trying to act like you’re a 19th century monarch!

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If you could have rewound the years to maybe the summer of 2004 when this game was still in beta, your post wound be relevant.

Not all of us. Not me.

Ignore the bitter posters here. They seem incapable of civility.

That aside, adding a profession to Classic is pretty much impossible. This is, for the most part, a restoration of an older game. I don’t think they can add such a large addition. They’d have to change too much about loot, add new NPCs and much more.

It would be a cool addition to the next expansion though.

Who is this “we” and “our” of which you speak? There is NO consensus in this forum, pointing to how “we” want “our” Classic to be. For every “I want” or “I think this would” there are AT LEAST an equal number of “I don’t want” and “I don’t think so” comments.

I CAN tell you that there are a great many of “us” that fought for over 10 years to have Vanilla resurrected AS IT WAS, devoid of anything and everything retail has. We didn’t get a pure Vanilla resurrection, but we can live with what the new dev team DID give us, as long as they keep their hands off of it from now on.

Lumberjack is in WoD, not quite the way you describe it, but it’s there. That’s five expansions after Vanilla; it belongs in WoD, not Classic.

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