Even ignoring the fact if you started your professions today, you’d be MONTHS behind and never catch up until you finished your professions, I’m running into a problem where I want to take a small break from WoW because I’m incredibly burnt out, but if I do, I fall behind on profession points on all of my toons.
There needs to be catchup added to this system. The fact there still isn’t is flabbergasting.
I’ve done every profession weekly since the expansion launched and the only one I’ve finished is Engineering and that’s because it’s my main, I had a ton of Dragon Shards, and would get the items that drop each week from Dirt/Packs and Mobs (which I don’t farm on my alts). Most still need pretty much the same amount I’ve already earned to finish, just sustaining on the weekly quests.
But even though I’m already behind others who did farm the mobs every week, I don’t want to fall further behind by taking a week or two off WoW. It feels punishing to take a break, something that I’ve never felt in the past. I literally took 3 months off WoW in BFA and came back without feeling like I fell behind. But I can’t do that now because of the lack of catchup for Professions.
Get back to me when you can craft 447 of every single armor piece, weapon, etc. in 3 weeks. Thanks.
This literally is not an opinion, it’s an objective fact.
It’s not hard to blow all of your points into a single thing to craft 447 of that one item. But then you have used all of your quick points and you’re on the slow slog of weekly points.
You won’t get sympathy on this topic OP from this forum but I have said it needs a catch up a long time ago. They screwed up from launch which had goblins etc in the market quickly which should of nullified this non sense from the get go.
Personally they screwed up professions for me and that was the last thing I enjoyed.
I mean, she will from me. And any sane, rational person that understand everything that her 2nd post summarizes.
DF is a damn fine expansion. I give it solid marks across the board. And ALLLLL of those good marks are wiped away with what a disgusting mess professions are.
I have done EVERYTHING, EVERY week for Blacksmithing. I’ve converted EVERY Dragon Shard into Blacksmithing. I’ve pushed EVERY rep token to this chr so I could fish for more Paragon rewards. Literally EVERY little thing possible…
…and JUST THIS WEEK, I maxed Blacksmithing.
NINE MONTHS to max a profession???
This kind of thing doesn’t belong in WoW. For the effort I put into this, I should have been done in no more than 3 months. I don’t mind there being some kind of goal to work towards, but 3 months is fine for that. I shouldn’t be able to extend my family in less time than it takes to max a profession.
Dragon Shards should give 10 points, not 1.
Dragon Shards should be a 100% drop from Paragon chest, not the 10% (at best) they seem to be.
These are just two very small, very simple ideas that would help.
Obviously not. But in any case… who gives a damn about whether you “max” Blacksmithing? You don’t need to “max” the skills to make the best stuff, and you CERTAINLY don’t need to max out the base skill, which is pretty useless in the grand scheme of things.
The action is all in the skill trees, now, and we get free skill tree points every week, not to mention all the one-time-boosts lying around (and there are more now than there used to be).
If you want a game where you can do absolutely everything in 3 weeks so you can move on to something else, there are some great 99-cent games on steam for you.
Believe it or not, on these forums, you me, op, are a few vs many more that no life’d the professions or love spamming trade chat so they defend the way it is now because their thing is ‘‘you have to WORK’’ for it in a game lol
Agree to disagree. Yes I hate these professions but DF has more flaws also that make it a MEH expansion from me.
Yup, someone calculated it that unless you attacked it from the get go and did the dirt piles and all that, you’d basically be at it for many months. That is if you didn’t make use of the exploit from launch which a lot of lucky goblins did and Blizzard was fine with it.
It just doesn’t feel good.
I wanted to make MORE stuff for the auction house, yet with the region wide change and this change to professions, I’m basically hating profession-crafting and don’t bother anymore.
why should someone who pops into the game months after release, or someone who takes an extended break and comes back, be able to craft on the same level as people who have been playing all along?
that aside
I don’t like professions. I think they over complicated it, and they’re too painful to level. I realize that somewhat contradicts what I said above.
My only problem with professions is the sub-components. The parts you have to make (and take up bag space) just so you can make what you want. They’re just a pain to deal with. Feasts are particularly loathsome.
(Oh and Meat-Carving doesn’t work, but I dropped skinning a long time ago, so whatever.)
There was an exploit on resetting professions and the knowledge carried over to the new profession, and you could keep doing it in the start of DF. Something i never knew about until months later!
I’ve been doing the profession quests every week in my warrior and I’m not even close to being able to crafting everything.
I have 3 alts and I don’t brother with professions on them because the time investment and the gold investment isn’t worth it. Not to mention you can’t make gold with anything you craft.
Everything outside of the weekly quests isn’t worth the effort. Hells the weekly quests aren’t worth the effort but I have too much momentum going one this one character.
It’s a good system except the time to cap your professions. And it’s drastically worse for new characters.