As the title says. I believe the catchup mechanism for professions needs some help, specifically for crafting professions (Blacksmithing, Engineering, Alchemy, Leatherworking, Tailoring, Inscription, and Jewelcrafting).
The existing mechanism for catchup is good if you missed a week and you’re on quite regularly. However, for new players, players who don’t play their alts often enough, and players who - for whatever reason - get into professions late in the game, they inevitably end up extremely behind those who started from Day 1. This isn’t a matter of 10, 20, or even 50 KP. We’re talking somewhere in the range of 150+ (my blacksmith is ~180 behind and engineering is ~130).
This is a disparity compared to the gathering professions (Mining, Skinning, Herbalism, and Enchanting). To get any of the catchup mechanisms for any of these professions, all you have to do is complete the current week’s available KP (so the weekly Artisan’s Consortium quest, trainer quest, and the random treasure items, don’t recall if the treatise is required). Then you catch up by simply going out and farming (which if you’re trying to build it up you’re likely doing this anyway). So if you have the time to spend, you can fully catch up within a single week. You absolutely cannot do this for crafting professions.
Right now, crafters might get 1 or 2 of the one-KP orders a day, while they get 1 or 2 of the two-KP orders twice a week. Assuming you get every single one in a given week, you will receive roughly 22 points a week (in addition to the normal weekly sources). Sometimes you might get more (like for new crafters getting several at one time), but sometimes you get less (my alchemist never really seems to catch up even though I’m only a few points behind). This makes it feel a bit overwhelming when coming into a new profession.
My suggestion to clear up the disparity and speed up the KP gain would be to add an item to the Artisan’s Consortium vendor - or even each profession’s supplies vendor in Dornagol - that grants one KP per use. It should cost 5 or 10 Artisan’s Acuity per item and does not grant Artisan’s Acuity when used (so you do have to give up a more limited resource to catch up). This allows crafters to catch up faster without making it “free”. It should only be usable as long as you have not acquired all of the available weekly points.
This would make it so those who started earlier still have an advantage, but new players and alts will have an easier time catching up. They would still have to make an effort and will be behind on Artisan’s Acuity - so their tools might not be maxed out and they won’t be able to get the vendor recipes immediately - but they will be able to craft higher-tier stuff without having to hope that RNG favors them (or having to level up an alt to spend the easily available points differently).