Value is in the eye of the beholder. An organised group can start doing 12+ keys at ilvl 360 no problem but no pug will ever take you.
Skipping through ilvls is more a matter of skipping through social acceptance tresholds more than a gameplay benefit.
Besides the prices of mats plummeted and its not like crafted gear is something you’re likely to replace, while the initial 392 craft can be expensive, the higher ilvl recrafts are cheap if you know crafters.
I don’t disagree with your statement and thank you for your reply.
I am not a crafter nor do I gather. That’s not my idea of fun and I find it to be a waste of my time. So, I really don’t have a dog in the fight for discussing it. But I do praise the people who spend their time doing that so that I can hear my main and alts with BiS gear.
But can you explain why it would be detrimental? I can understand that if it’s made easier then it would flood the market and things become less valuable as it becomes more accessible. But that’s a purely, selfish reason to say it would be detrimental as a whole. So, outside of increasing the potential to reduce profits but increase accessibility, what would be detrimental, in your opinion?
As some have posted, we’re getting in the territory that the distinction between main and alt is lowering as our mains teeter out on item level and available content and our alts also push into an item level close to our mains. I have 2-3 that are only 5 to 10 item levels away from my main as my guild progresses into 3/8 Mythic progression.
There are a lot of us that play multiple characters as our “main” in order to fill roles for group content or raid content. Because of this, it would be nice to have an easier path for gearing and preparing for content.
It’s a good, welcomed change. But I dislike the tax and we still have unused concentrations sitting around collecting dust. Unless I just start crafting gear for randoms sake, I don’t have a use for them.
No, no i do not. But why are they going at it like this, when in 10.0.7 they are giving everyone 385 catchup gear for alts for nothing more than going to the vendor? Why ?
They say play the game to gear alts, and then they are going to give them 385 gear in a couple months tops.
It’s to prepare for 10.1 likely. 385 in 10.0.7 is still pretty low for where the m+/raid community will be, but will have a use for brand new alts coming in for the new raid.
Crafting being “valuable” is the reward at the end of the road. Just like getting good gear is the reward for mythic plus. You call that selfish, but I call it good design for crafting. In the absence of barriers to entry, especially time hungry barriers, you end up with one person able to fill the crafting demands of multiple different professions. Where a more taxing system, you’d have space for more people to actually profit from their profession of choice.
Race to the bottom crafting like wow has had for years, is great for people who don’t care about crafting, because lower prices, but it makes crafting barely worth engaging with for the people who want to craft.
I can’t get any public orders on my main, or guild for that matter, as there are always a better crafter somewhere. But I did max plate belts to craft my very own emblished 418 belt. And I love it.
I can never understand why there is always an exchange cost. We still earned the currency. Is there a fear that alts will get as geared as mains for some legit reason?
This was an amazing change. Instead of sitting on 600+ on my main, I was able to send them over to my alt that I wasn’t playing and craft weapon and neck immediately which made me play the alt more. Please don’t do BOP mats like this again. It never works. Just keep them boa haha. thank you!
385 is going to be as far off from the “standard” as the 340-350’ish you can get within an hour of cap right now. Honestly them pushing this out BEFORE the patch is a good move compared to previous iterations where it came out with the IL bump and was super obsolete.
My druid Wakunda-Zul’jin was already 364 the same week it got to 70, mostly due to timewalking. Already tanking low keys, and is gonna enjoy its buffs when it comes next week.
Yeah but the reason stuff like this gets shared is how the grind deters people from playing alts. Playing alts is different from grinding and the grinding again to play characters. That grind was already done.
Exactly what they are doing, specially if the Chaos mainly drop from M+ and Heroic raids! Giving THEM an alt army, and leaving us world players swinging in the wind! What harm is there is having the Chaos drop from heroic dungeons? I mean, thats something most every player can do, without getting declined from M+ over and over again!
Hey world players, go farm dirt for 3 months, you might get 80 Chaos by then, to make ONE piece of crafted gear for your alt!
Man i am outta this expansion very soon. Like i said earlier, in the next patch, they are literally giving EVERYONE ilvl 385 catch up gear for nothing, so why are they worried about us gearing alts in a few pieces of crafted gear?
I guess at some point if a player feels playing a character at all, doing content, is a boring grind they are better off taking a break from the game.
Alts have nothing to “grind” other than just playing the game doing PvP/dungeons/raids or world content. If that is a “grind” why even bother playing an alt at all.
It’s not the part of the game that is central to playing it. People want to just level their alts, level professions and create a few items as catch up for those alts. To then go do content.
So basically most of the game that people can still enjoy after getting a few items of gear.
This game has way more currency than it’s ever had. It definitely needs to make more of it account wide.