all i can say is this…
if they’re going to increase
riding/flying speeds…
they better start making
bigger maps…or the game
is going to feel very small!
so let it be written/so let it
be done!
It’s in the first section of the Patch Notes:
- Dragonriding renamed to Skyriding and is now learned at level 10 (was 60).
- New Ability: Switch Flight Style – Switch between Skyriding and Steady Flight styles for flying mounts. Mounts that don’t support Skyriding will be grounded if Skyriding is active. 5 second cast time. Learned at level 20. This ability is located in the Mount Journal.
- Upon learning Skyriding, the Skyriding talent tree is now accessible via a button within the Mount Journal.
- The Skyriding talent tree has been updated and many talents are now passive.
- Skyriding glyphs are no longer required for the talent tree.
- Druid Flight Form is now able to Skyride.
- Journeyman Riding (100% ground speed) is now learned at level 10 (was 20).
- Apprentice Riding (60% ground speed) has been removed.
- Expert Riding now increases steady flight speed by 220% (was 150%) and is now learned at level 20 (was 30).
- Master Riding now increases steady flight speed by 420% (was 310%) and is now learned at level 30 (was 40).
Oh… You found it… Oops
As someone who joined the expansion late because it just seemed silly from the start… Dragon Riding and flying in generally ruined it for me… They built quite a beautiful world, but I dont know ANY of it really because i just fly from quest to quest. This has been a problem that Blizz acknowledged YEARS ago, but for some reason went back on… Flying should never be allowed in an expansion with out full completion of the main story… THEY LITERALLY knew this…
Not exploring the map is a you thing, not a blizz thing. I explored the map. A lot fo people explored the map, your choices ruined your experience, not dragonflying.
How I read the change in the patch notes is that we’re going from 100 + 310 = 410 (100 being our base run speed and 310 being Master Riding)… to 100 + 420 = 520 movement speed, minus any kind of additional buffs like Mount Up.
Yeah, that makes sense. Though I don’t much understand why they keep removing slower speeds.
I’ve already got friends who had to quit because they couldn’t stick with slower speeds that they wanted.
What was wrong with choices?
I have to ask, are the blizzard armor designers from Texas? What is up with the ginormous belt buckles?
Beats me. It also introduces annoyances with old escort quests where the NPCs move at speeds that is either faster or slower than what modern characters can now do.
Ogod I hadn’t thought of that. >.<
This makes me wonder… The Riding Turtle/Sea Turtle have reduced ground speed regardless of your mount skill. Makes me wonder if that will remain the same or if something is going to break and suddenly give them super-speed.
Nah…I’ve got a couple regular flying mounts that can carry passengers.
That’s a good question.
Too bad there aren’t mounts that fly slower like the turtles are slow. That would at least give some of my friends some options for slower speeds.
Steady flight, but backwards. If you do some pitch shenanigans you can be flying backwards upside down at a slower (albeit MUCH slower) pace.
It’s quite obvious why they chose 420% for the flying.
We leaped up off of the ground… And then we got high.
I’m changing that? Oh my. I’d better get started.
The era of “the journey” is a thing of the past and is well represented in classic (which I love). Retail is much more about content than exploration. Big land mass, small land mass, no longer relevant. Not with content layered behind renown and grinding as opposed to traveling and discovering for the joy of playing the game. At this point we may as well have the ability to just click a quest and fast travel to the next point.
It doesn’t stop anyone from taking a journey path to where they want to go, but the retail player today simply doesn’t care that much about it. So boost flying/ground speeds, it doesn’t matter. The time gates, the grind, the renown. That’s where the slowdowns are. Any other slowdowns are just an annoyance.
Actually, they updated it. All it requires is campaign questline completion and all 4 zones explored.
And the point for Pathfinder is as it always has been: engage yourself with the world’s content before flying off.
I’m sure its news to a lot of people you know what they say about people who assume lol
No, they’re wrestling fans.
The Champ is here!
Zoom zoom!