Preach's visit to Blizz HQ is great content

Where did I say I am miserable playing this game? I’ve made it clear many times that I love the game. However when I see someone saying they are miserable playing the game and have been for a long time I like to ask why they are still here.

*** IF *** I was miserable playing a game I’d be gone in a matter of minutes. I sure wouldn’t stay around expansion after expansion to complain.

When Classic launched? Yes. I think Classic had a majority lead on Retail for a while actually. With next to zero development effort.

That’s a good question, we are keeping what little hope left we have for the game to be great again by lodging our complaints with our criticisms, meanwhile, they already gave up and lost hope.

Twitch/Youtube followers are an audience, not a playerbase.

Well, Imo it’s a delicate balance they haven’t quite found the sweet spot yet. You can’t just give in to every player demand or complaint, and you can’t let players feel like they aren’t being heard at all. I’d argue, as a vet of many forums, that most complaints aren’t rational. Some are legitimate of course, but from my perception most complaints aren’t worth paying attention too. I’m sure somebody who believes most complaints are valid won’t like that, but It’s how I feel. I think if they catered to complaints too much, it’d damage the game a lot more than people realize.

Yeah, a good chunk of them already left the game, though we will see them on Monday.

But when I mentioned WOD number you said it didn’t matter because it was launch numbers, does it matter or not?

There’s nowhere in the game where you are required to complete a raid in one night. You could literally take all week to do a raid, that would be no different than running some M+ one night.

I think the issue is the customer assumes they HAVE to do it all. That’s the problem, and quite honestly that’s not on Blizzard.

People get blinded by the “oh new shiny!” and feel they must have it and it creates a sick obsession and a love hate towards the game. I felt like for once in WoW’s life I enjoyed the content periods in BfA and SL because I had time to enjoy a raid and learn a raid and spend time with friends in RL and in game.

The issue I had with BfA and SL content was that for the time we waited for new patches…we got very little. It’s why I have always said when it comes to content there should be micro patches each month that lead the story up to big arcs, it would definitely make the game feel more alive and feel less insulting that we would wait for 6 months and get a lame zone like Korthia for the 19th time. Here ya go, go grind your new player power system and regrind all the stuff you had already grinded out previously.

/rant

Let me guess… you’re in a really bad mood, and you came here to start some sh*t…

Because my posts were extremely optimistic, yet somehow, you twisted them around into me complaining, and you wondering why I still play this game…

It’s actually kinda disturbing, tbh…

I said multiple times I am excited for DF.

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Launch numbers don’t matter because box sales are a fraction of the revenue a game-as-a-service model pulls in.

Classic held a dominant position for months. On zero development costs. Surely you get that? It’s an older mode with no new content. What do you expect players to do?

1 citation needed
2 was still launch and new for a lot players

What we do know is that it’s a minority of players. If there were a million people posting the growth rate of notes would be far greater than it is.

And sure here is some interesting feedback but does it match what their internal stats tell them is popular and what is not popular?

My guess is WoW community council member in training.

The solo content was shoe horned into the game around legion if I remember correctly. You are correct, this game was always a group based game, whether it be 2 people or 40 people, the game was designed around social engagement and cooperation to kill the enemy. The questing, zones, and general solo play in wow seems abysmal to games like FF14 or Lost Ark, yet there is so much emphasis on spending time developing for it which blows my mind. WoW has always been particularly good in instanced pve content, pvp sorta, but not much else in terms of the general MMO genres.

Man the tribalism in this thread is thick, lol.

There is a whole list of players that reach Challenger solo. Sure, you need a coordinated team to win the LCS, but most players aren’t playing to win the LCS.

Same with WoW, many people just want to solo queue through content because they don’t have friends that play. I think Blizzard needs to expand on this to make more content accessible through queue. MMR/ELO systems already exist to draw inspiration from to have like-skilled players grouped with each other and scalable content so people can still find a challenge when they queue for content.

The WoW community is bad about gatekeeping, whereas other Modern games and older MMOs were more inclusive. You get around the gatekeepers by adding more content to the queue. More content is more fun for more people.

When the white knights come out in force to try to get you to quit the game if you dislike its current state, the real warcraft begins.

I think miserable is a strong word, but I am not happy with the state of wow.

Wow combat alone carries it through the hard times. Having such a good tick rate can do wonders. Even if the engine is getting up in the years.

The thing about it is. Players can find something to enjoy even during darkest times. Be it making gold, or Transmog.

The worse feeling in a mmo is when the content coming out for it, has nothing really for you, and you wait months and months for it. That feeling of, trying to find a reason to hang out with your friends in it.

It is rough, and don’t got the answer. Myself, until Blizzard gets rid of wow token, and try fix boosting. I’m not sure what can be done to make wow better, but we will see. I hope Blizzard proves me wrong.

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Flip side could be that quite a few folks have realized that the forums are a deadzone and get 0 attention or moderation anymore, therefor, why bother? Without the feedback, positive or negative, there is no way to adjust the game. I wish I could love the game blindly still and just go with the flow, but I’m too old and cynical, and probably delusional, but I think the feedback here is critical to the game. Nothing is perfect, just because people don’t post due to contentment, doesn’t mean that things posted can’t drive positive change to the game even if they are negative and from a minority perspective.

I didn’t read the whole conversation but why does it matter if they gonna master the game or not? Isn’t yall talking about number of players? Most players are not masters lol