Cool story bro🤫
You should complain more it helps. It can help you get the things you want / need / enjoy.
Classic uses soft-gating in its content primarily. Meaning, it takes a really long time to achieve something but you are free to work on it as much as you want. This means players can play on their own schedule. They have agency over their character’s progress and the more effort made, the more progress.
Retail has moved away from this model since Warlords to hard-gating of content. The developers themselves do not allow the player to progress any further than they want them to. Hence, gating not only game features such as flight behind unrelated reputation grinds, but locking the reward behind a future date they decide. Same thing with gearing, it’s primarily RNG-based and players cannot target pieces they want to work on. How much effort a player puts into the gear progress is less related to the effort and more related to pure luck now. In theory, this is supposed to make players, play more. I think it just leads to more burn-out and dissatisfaction. BfA’s overall reception to this point in time would seem to prove this notion.
And all of this is done in order to lock down the player experience. So whether Classic has flight or not is not the issue here. It’s the fact that players can play how they want in Classic compared to Retail. It’s an upside-down world in that sense.
The difference is Classic was never frustrating to navigate for the most part. New WoW zones are.
I mean I like your well constructed answers because you have been right about what you chose to talk about while still evading my original question.
Even your spill about gear and randomness is accurate. So if you can see all this and still decide to play it means the game is still enticing in someway or another despite what people want but they don’t get.
So why would they change it? You came back, I came back, people will come back. They got it made they are company with people who are paid and trained on retention schemes and has work for 15 years plus tbh whether these people like to admit it or not it’s still an awesome game that out does a lot of others despite it’s age.
All this people know they will buy the expansion and path find their flying again so it just amuses me that they still find it worth while to complain about it and if they don’t want to like you said player agency.
I don’t know maybe press M and look where you are supposed to go? Or you do you want to fly above the barrens I mean that’s a majestic view it’s got like 2 huts and some boars and a little puddle every now and then.
Walking to razorfren dawns it’s always a blast ask any classic player🤣
If you think the game is in a good state, then there’s no reason to defend it.
But the game isn’t in a good state by many objective measures. MAUs are continuing to slide downward year after year, raid and PvP participation are down, and so on. BfA’s reception has thrown away much of the goodwill that Legion was able to recapture after Warlords. They’re fortunate that Classic gave them the largest quarterly increase in some time; but even Classic has a limited shelf life and will only be a stop-gap. I’d like to see them change this trajectory.
People can like certain aspects of the game and still play it while disliking other aspects. That doesn’t mean they should merely remain silent about what they dislike and accept whatever is presented. Blizzard wants to know what players dislike or otherwise they wouldn’t have these forums nor would they be able improve the game.
Blizzard does well to not give in to players every whim, someone who talks like you I’m sure can understand this concept.
The player base it’s perfect for providing feedback and finding what doesn’t work ( not sarcasm btw) however they do not understand how to fix said problems or what repercussions it has in the long term because they are simply not equipped not have the whole picture as a developer.
Therefore compromises need to be made. Hence Pathfinder
Except in this case, we have objective evidence that runs contradictory to what we’ve heard about flight and the necessity for Pathfinder.
We ran the flight experiment for four expansions, over more than eight years and flight did not break the game. We leveled to max-level, got flight, and went about our business. Nothing bad happened.
The design rationale for Pathfinder doesn’t hold up. And it remains a divisive issue to this day for this reason.
Why do other people having fun affect you
Also if you don’t want to fly, then don’t
Flying sucks and it ruins the game’s tempo.
But at this point it’s a crutch that most players depend on. It was Blizzards’ fault for introducing it to begin with. Can’t undo it now.
Try to avoid citing you opinion as fdact.
The game peaked with flight, it plummeted with its removal and is no where near peaking again since pathfinder
All statements here are opinions.
Wrong. It is the exact opposite Flying is great and helps the game’s tempo.
Looks like we’re at an impasse.
/shrug
Flight is like religion, you don’t like it? Then dont do it. Don’t force your views on others.
If you don’t like flying then keep that to yourself and run everywhere. There is ZERO argument other than PvP to say that people shouldn’t have flight. If PvP was so important then remove flying from Warmode only.
You can keep repeating this until you’re blue in the face, but in any reasonable person’s mind - at least concerning an argument with a very specific IP - the Director of said IP can be considered upper management within the context of that argument. I have already acknowledged the possibility of misinterpreting the OP’s context, and since no one is arguing the corporate definition of upper management I would suggest we drop it unless you have something new to say.
In your opinion. Did you actually play in TBC when it launched? It brought tons of players to the game because no other game offered self-controlled flying at the time. I was so happy the day I first got, heck I am so happy when I get it in every expansion.
Because what “preach” says matters to me. . .
+1 vote for NO FLYING.