Power gap created by ilvl is insane

vers works fine, the issue is that there is so much vers on pve gear.

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Something needs to be done. Like a flat 20-30% reduction to damage would be a good threshold to just push into PvP. Survive for a GCD or two longer and see how it feels.

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Yea, I mean I usually try and bait a cd to set up a burst window, but its kinda been just mongo burst before you die!

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I wouldnt be surprised if they apply the pvp trinket to the defensive portion of vers as well. Its not that drastic of a change really, just 5%ish less damage on a geared player, and further distinguishes pvp trinkets from PVE

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Doubt it … they are actively encouraging a burst meta. Increasing defenses would work against that .

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So by your logic, mythic or high rated players with high ilvl gear should be in their own bracket then?

The problem has already been solved in other games. Create a pvp lobby where you can choose your own build and stat allocations and interesting trinkets … and everyone is equal for instanced PvP.

It’s not about solving the problem with WoW PvP. It’s about implementing it. And convincing gamers that fair, balanced competition is actually GOOD for PvP, even in an MMO (your illusions of progress are for PvE).

There are two camps. People who think because they play a game more, they DESERVE an unfair advantage, determined by numbers in a database (and who find that fun somehow). And people who think competition should always be as fair and balanced as possible.

My personal theory is that the first group either always sucked at sports growing up or they were the jock villain from an 80s teen movie.

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I believe your theory is a big reason why group one exists lol
I just remember after raiding MC/ZG/BWL, would unwind by having fun in bgs for the evening. They were just fun. None of what goes on today. I mainly played 9pm est on those evenings, and don’t recall premades, although we were still tied to Just Server players I believe during that period. Regardless, the overlapping of abilities, as in covenant and conduits, might be blowing certain classes out of whack. I didn’t care for WOD rated rbgs after a period cause it seemed a lot of script/bot kicks were happening, esp once hitting 2k games, but in time it was bearable compared to now.
I feel if the opposing team wants to hold max gear, be a premade to lessen the chances of a loss, then when in randoms, they should get hit with dampening (dps/heal) to even out the match. If it shows the ilvl over a certain amount, they get a reduction for their match to compensate. Just thoughts, as Arena can have dampening effects placed as a measure.

Exactly.

I told people you need to start PVE gearing to PVP. As the season progresses it will become more obvious! When Dear Leader says let gear be gear you must read between the lines. What Dear Leader means is that PVE gear is the best gear for all of WoW.

:surfing_woman: :surfing_man:

Bottom line is entry level PVP gear takes too long to acquire. The only edge is that it is deterministic compared to PVE counterparts via vendor(eg weapon).

To help people gear mains and alts with entry level PVP gear they need to reduce honor costs by half and take away the time gates.

As for ilevel disparity what BlizZard should do is add extra stamina to honor level gear like they did with aspirant gear in WoD.

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Versatility just needs a buff in PVP instanced areas. The two trinks give you a 40% bonus, but they can tweak things to make it similar to the system they had in Pandaria with the Resilience system they had back then.

Basically Honor/Conquest gear should give you an advantage in PVP over most dragonslayer gear, while being less useful in other content. I don’t see why this needs to be complicated.

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Not necessarily more , sometimes they are jsut better . I can play all day, every day and I will never be glad.

I think playing more and being better is completely fair. That’s how it should be, in fact. A competitor is only as good as 1) natural talent and 2) hours put in. This is true in ANY realm of competition or sport.

Some people are just really good at some things. I could run all day every day and probably will never be an Olympic marathon runner. I will eventually hit my limit. That’s fine. God (or dumb luck) made me good at a few things and okay at some other things and really terrible at most the rest. That’s OKAY.

Hard work is the other side of the coin and usually separates the elite from the great.

What is unacceptable in any true form of competition is anything OTHER than natural talent and hours put in to determine the results. Gear is an artificial way to reward “hours put in” and its been a crutch for advocates of gear-based pvp for YEARS. They confuse gear-to-stomp-n00bs (which is often a reward from time spent) with this natural idea that people who play more / practice more / compete more SHOULD be better. But it’s an illusion. If you are truly better – because either talent or time – you should want a balanced playing field.

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It’s an mmo not fortnight. Do Rbgs, Arena and earn conquest to get better than honor gear loot. /lazy people

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this is also wrong. more like fed up people.

we’ve been doing the same grind for 15 years, oh look, heres a new rep, here’s a new currency, blah, we are tired of it and just want to log in and play our bgs. wow is no longer a game, its a hobby, it needs to be able to work like that. if i build an RC airplane, it doesn’t stop being able to fly if it put it down for 3 months and do something else. sure, wow has catchup mechanics, but honestly, we’re tired of the grind, i want to be able to log in, grab my toon, and go pvp, not have to go build my toon to pvp. building your toon is a process that should have to be done only once.

even in diablo, i can go pick up my demon hunter i made years ago and go thrash a dungeon with it. i dont have to redo my work, again, and again, and again.

devs keep kicking our sandcastle over and wonder why we dont want to play with them anymore.

(lorewise, why are we even here? our characters are the most accomplished heroes in wowhistory, why are we brownnosing anyone anymore? these rep groups should be throwing gold and enticements at us to get us to help them.)

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Think about what your argument ACTUALLY is:

You want to better than others and have less of a challenge – because of, not your own merits and skills, but because numbers in a database.

You try to hide behind “laziness” and “handouts” but there is no other way to say it. Just own your argument. You do not enjoy competition. You do not enjoy a challenge. Call a spade a spade.

I’m fine with there being a gap. But it needs to go back to it being not as large. If the best players are at 225 than casual players should be 215 perhaps. Then they can put the time in if they want and eventually get within some kind of competitve level of anyone in the game. The “good” players will still be better at the game, and will have reached that 225 long before the casual players get to 215 anyway. What’s the big deal?

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It’s a new expac and there isn’t a MMORPG like wow that isn’t a grind every new expac. /laziness

You put in the effort you are rewarded. If you don’t you aren’t simple. If someone spends the time doing rated for the better gear than deserve to be stronger than bg hero.

Lol. Your argument is I don’t what to put in the same effort as the full geared guy but should still be on there level. Again give me give me / lazy people.

The problem with this is the conquest cap is so low it takes forever to buy gear even at that rating. I got to 1600 pretty easy yet am still 190 something because I reach that cap with in like a day each week and still cant buy anything.

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lazy is that argument. if other mmos do the grind, then go play other mmos and let wow be special.

I’m not the the one complaining about having to put in a little effort. I’m a casual player that is in mostly honor gear that is max rank. If I want to move beyond that than I have to put effort in to either M+ or rated pvp. Expecting to be on the same level as those that did make that effort without the work is wanting a handout and is very much laziness.