Positives of keeping abilities locked to covenants?

“Bondoing up gaps” = filling holes. Without talents, a class should be playable but not optimal. Previous xpacs have used this sort of design, where talents were for the most part additive and not required just to function.

A bottom row of disproportionately powerful talents is pretty explicitly not what I want.

Honestly?

This is going to be the swan song for the diablo B team. At least a new dev team will come in sooner this time around.

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All they have to do is open it up, the large, overwhelming majority wants it to be a talent row.

It’s a FREE GOAL BLIZZARD COME ON.

Honestly in my opinion, none really worth mentioning…

I wouldn’t mind if they kept a grind in some way but not make it too bad to switch back. I.E. to unlock further in the soulbinds and certain ranks, there’s like a checkpoint, once you hit that checkpoint, all other covenants have a growth rate increase of 200% until it’s caught up with your main/highest one. Once you have your soulbind maxed with one covenant, you can switch more freely so you can max out all other covenants, but the last few ranks don’t have an increase growth rate gain. That way it has some weight to your choices but also lets you be flexible if you earn it.

Something along those lines maybe add some sorta cost like a new currency if you want to switch but nothing major. Just also seems weird when some seem fun for some specs, but not others . Doesn’t need to be as easy as swapping talents but can at least be moderately ok.

Anything not easy to swap like a new talent row should be considered and absolute loss for all wow players of all content. Why would anyone be mad at having 4 spells to play with instead of 1?

How could that possibly upset anyone?

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Just think, we haven’t even hit the “They’ll fix it in beta!” stage yet.

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That gets fixed in the last patch of the expansion like essences.

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I’m mostly just stating that’s often now how they do it, to make it as easy as a talent row. They seem very stubborn on this sort of thing since they want this decision to have meaning, I don’t really know why. They Did it with essences in bfa and legendaries in legion with making it anti player, just kinda lost faith in them doing stuff actually fair and fun I guess? So I would at least like a middle ground.

It’s a miracle enough that they seemed to loosen the reigns on being somewhat alt friendly as well.

Of course it is. It’s just another in a long series of ploys to make players play more by having to level up more alts and maintain them at max level.

If you didn’t see lots of posts about “I’m going to be leveling up 4 of each armor type to unlock all the transmog,” or “I’m going to be leveling up 1 for each covenant so i can do all the quests,” you haven’t been paying attention.

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Decisions with rentals builds player apathy.

Let the decision making come with something that lasts beyond a patch or expansion.

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That would be fine as long as they don’t nerf stuff too fast or change it up too much that it doesn’t feel what you want. I don’t fully mind making and committing to the decision, just feels off with multiple specs.

These should be talents. I’m honestly getting so sick of these temporary powers every expansion lately. Stop giving me abilities for an expansion and then taking them way.

Also having to choose the best ability or the best transmog is stupid. Covenants should be aesthetics and different story only IMO.

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No it’s not. It’s for esports and something for high end players to strive for.
Even I said I’m going to level four up one of each covenant for the stories. That is casual content and does not even take a long time. Why? It’s because I enjoy that.

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I’m a non mythic, non M+ casual and I see no upside, even for my play style. Looking at my toons and the covenant abilities it appears I’ll pick covenants for toons I normally would not just to get what I consider the better tool set for futzing around. The abilities are so imbalanced.

Positives? Your choices matter and you have to pick between RPG story elements and borrowed power that might be better for a certain niche of the game. It’s similar to priest racials in classic, old school profession buffs, and racials throughout WoW’s history. I plan to just pick the covenant that makes the most sense story wise depending on the class, and level classes that fit to see all the content.

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If you need to quote classic wow design to defend a current day wow addition, you’re just as out of touch as Ion and the gang are.

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If you want to choose the strongest covenant power-wise, or the coolest lore or aesthetics-wise, then you’re better off levelling and gearing a second, third, and fourth Shaman…

That way you can have the strongest covenant on one, and the coolest on the other… I for one will pick the coolest and easiest looking covenant since they won’t matter anyway…

Much like racial powers, they will most likely only be within 0.5% of strength within each other so as a Mythic raider my choice isn’t made harder by having to sim the best covenant…

Please don’t ever change it. It freakin’ cracks me up to see it. An avatar with a gnome hunter gun in the foreground looking like Dirty Harry is so much win.

I love General Discussion just got OP here barfing his life story all over us like we care.