Points from Chris Kaleiki leaving

“Guilds in Classic are almost needed to be successful. This creates community that isn’t as needed in retail.“

“ The story is a much bigger part in retail, where the drama and the characters soak up most of it instead of the players being the main story.“

2 main reasons I stopped playing avidly. Guilds don’t mean anything anymore, you can just go into group finder and find what you need. Guilds nowadays are just a bunch of ppl picked up from auto recruiter, no real reason to help others with crafting or content.

Your character definitely does not stand out at all or feel like the main character of the game. I beat all the content from BC-MoP when it was current so my character has beaten Arthas and Deathwing, never once has this been mentioned by NPCs. They just refer to you as “champion” and vaguely ref these accomplishments. Have to blame it on the fact WoW doesn’t have a linear story so ppl don’t have to do these things and Blizz doesn’t want to make the game change too much dialogue for each person.

I’ll be speaking as a WoW refugee, FFXIV does both of these so much better.

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We were never “the hero of the story”. We were simply a faceless adventurer for so long. People have changed and a mentality of “get in, get your stuff done, get out” has become the norm among gamers. It’s not a good mentality, but that’s just how it is.

Having played FF14, they’re struggling to avoid that mentality, and there are still good guilds there, but its creeping into the player psyche even in FF14.

Seems like the boat is starting to rock
https://screenrant.com/world-warcraft-designer-leaves-blizzard-state-of-game/

I don’t think I relate to the point about guilds, because the opposite was true for me: I played the entirety of Classic and BC alone or in dungeons and Karazhan pugs. I only started “serious” raiding in a guild in WotLK.

Blizzard’s precious characters draining all agency out of players’ hands is something I 100% relate with, however. Warcraft is best when it’s about world building and exploration (see: art team carrying the entire effort every xpac), not character drama.

I have no idea who that person is and I really don’t care about classic. I actually hated the guilds I was in in classic and I liked the ones I am in on retail.

Also I don’t understand your point about stopping playing because guilds don’t mean much anymore. There are guilds out there if you want to be part of them - the option for other people to play without a guild shouldn’t affect you at all.

Oh he is a PvP person - lol.

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Imagine believing classic is good. I really hated that version, almost every single aspect of it.

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Different crowd, different tastes.

Some of my best gaming memories are in setpieces from Vanilla. Questing for an entire night until the small hours of the morning through Desolace and Feralas then exploring all the way to unlock the flightpath in Gadgetzan alongside a random Gnome met on the road, whom I never saw again after that day; delving through Blackrock Depths for a whole afternoon because it was everyone in the group’s first time there.

Neither Classic nor Retail can ever recapture that. It wasn’t just the game, it was the entire online world back then that was different.