Plz for love of god remove melee range restriction on holy paladin interrupt

even if it isnt 15 yards like it used to be. the melee range requirement is the worst part of playing a holy paladin and drastically reduces the number of interrupts we can get.

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Yeah I’m noticing this is causing me problems too. All other abilities are “mid range” melee. Except the interrupt.

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If Blizz didn’t re-consider yet again…

The point, I think, is that Holy Paladin is a melee healer, like monk.

You’re mid-range/range abilities/ heals are meant so that you can reach the range players from melee.

But like I said, they’ve been flip-flopping on melee/range Holy paly in DF soo…

Who the hell knows at this point…

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Melee range kick is annoying for all specs that have it but for a healer, thats crazy.

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