For WoW each major patch being focused on the story/lore culminating in the next raid has been its thing for almost 20 years…
I’m…not sure how this is directly related to Plunderstorm instead being replaced by a mini-raid in 10.2.6 but I appreciate the update.
I wasn’t around for the last fated season so maybe I’ll come back for .7 and check it out, but the point remains that “new things” could have been done that weren’t PS.
Oh, and, “it has always been this way” is as much an argument against PS ever being a thing as anything else.
This was in response to you saying they could add more quests and minor world event. That is already coming.
For what it’s worth I’d love another mini raid or full blown raid tier, but I’m not expecting Blizzard to have a massive shift in their design schedule/process after 20 years.
As for the aspect of they could have worked on something else that isn’t PS, that is true, and applies though to all the content added. I would have LOVED if DF got another raid or a few more dungeons instead of them wasting dev time on SO many bad and boring content patches on DF like Rifts and the hearthstone event and primalist fury and Zsker vaults amd researchers under fire. There are so many that take up dev time I 100% agree could be better spent elsewhere.
there was never going to be another raid tier. It was either this event or nothing.
And mind you, I dislike the event quite a bit, but this is better than nothing.
If it was both, you would still be complaining about it. About time pvpers get new content, you already got new raids this expac. Its our turn now.
I have been saying it for a while, but i would have loved it if rather then blunderstorm they would have made a boss rush raid mode in season 4.
Using the temporal conflux you can do a separate raid lock out, that just lets you go and the last two bosses of each raid tier this expiation as a fated raid. That way each week you can get 2 shots at the last 2 bosses of each raid since those are the ones that mostly hold trinkets hostage.
The choice was made and that’s that. But in the future, if resources have to be allocated, I would 100% take a fourth raid over this.
And what did we get in SL season 4 that would make you believe that they’re making side projects happen instead of a raid tier?
I have been saying it for a while, but i would have loved it if rather then blunderstorm they would have made a boss rush raid mode in season 4.
Using the temporal conflux you can do a separate raid lock out, that just lets you go and the last two bosses of each raid tier this expiation as a fated raid. That way each week you can get 2 shots at the last 2 bosses of each raid since those are the ones that mostly hold trinkets hostage.
Sounds fun.
If Blizz added any cosmetics would PvPers be justified in crying that they are forced into a PvE mode they don’t want to have anything to do with just for cosmetics?
I would say also give them a new BG. The fact Blizzard has been dragging their feet with pvp is a shame. last BG pvp got was in BFA, and it sucked.
Do you actually think this took wven a fraction of the work a full new content patch needs? This uses existing spell effects, assets, and map. They did this in addition to fated to keep us playibg and having something to do.
I can guarantee that we wouldnt not have gotten a fourth tier even without plunderstorm (which is a shame).
I don’t think we’ve had 4 raids since legion, and even then EN is debateable as a real raid since there was no tier
Never ceases to me amaze me when people think X content cost them a raid tier lmao
I don’t think we’ve had 4 raids since legion, and even then EN is debateable as a real raid since there was no tier
I consider EN a real raid even without tier because Aotc and CE went away with the release of Nighthold which is how Blizz tends to obsolete content (along with large item level jumps).
BFA had 4 raids.
But both, and Wrath that also had 4 raids, all have to do some creative art asset sharing to make that happen.
Nighthold was built as part of the zone, and also had the raid use the same art.
Battle of Dazoralar used the horde city art for most of it.
Wrath of course reskinned a vanilla raid and ToC was severely lacking in art.
Art assets and building the zone is the bottle neck.
You, uhh, don’t actually think models and art are the only things that require work, right?
He most likely does. He’s the kind to shout “just buy more servers”
Art assets and models/animations require the most significant and time intensive work.
Blizz has said that before.
And there is a reason very little new art/models come in patches, normally just the new raid/zone. Minor patches don’t tend to get new art.
Yeah I was thinking about making a lengthy post detailing pretty much this, but didn’t have the motivation to do so. It is true that in most cases where we’ve had 4 raids that it’s because of re-used assets.
Wait why are you granting the benefit of the doubt to plunderstorm’s development that it didn’t need or use anything new, but then suggest that raids start completely from scratch? Well, not suggest you straight up said they do. You think they haven’t in any way at all streamlined development for raids? How they are built, tuned, etc? They start from nothing each time, is what you’re saying.
Re-read what you said my dude, you know that’s wrong.
Anyways raids are part of WoW, this new game has nothing to do with WoW including it’s theme. You repaint this game using any other assets from any other game and you’d never know it was from WoW, because it’s not WoW.
edit: Also that’s just factually wrong from the first thing yous aid anyways. You’re saying these power ups exist somewhere else in WoW? I can go find Fire Whirl somewhere? There is nothing in WoW that is anything like that. They had to create that, and then TUNE it, much like a raid. Why you hold actual WoW to one standard and Plunderstorm to another standard is strange, since I assume you at least somewhat enjoy retail WoW itself too? ![]()
Id literally rather have a WQ hub with these rewards as a rep grind than this.
Thank goodness you don’t decide that then.
I assume you at least somewhat enjoy retail WoW itself too?
Just an FYI you do not play to play Retail to post on these forums anymore. The “oh you posted here that must mean you enjoy Retail” argument doesn’t work anymore because Classic exists. And Blizzard tracks metrics on what you engage with so no it’s not the same to pay for Classic and not play Retail.
Thanks for catching this, I mean just WoW in general. I meant any world of warcraft when I said retail, as opposed to Plunderstorm which is an entirely different game