Did 5 straight BGs the other night in 61-69 where Horde had 7-10 players total with zero healers and ally had - at minimum - full team and 3 healers and at maximum 6 friggin healers to our zero.
This is on top of the fact that Ally teams seem to be continuously stacked with party-synced teams and their spec distribution is always something bonkers like this:
- 3 Healers
- 3 Ret Pallies
- 3 MM Hunters (or 3 Frost Mages)
- 2 Demo Locks (or 2 Frost Mages)
- 2 Arms Warrs
- 1 Rogue, usually Assa/Sub
- 1 Tank
and Horde are extras from the sandlot looking like this:
- 2 Outlaw Rogues
- 2 Arcane Mages
- 1 BDK (with less HP than everyone else that only plays offense)
- 1 Feral
- 2 DW FDK
- 1 Afflock (it’s me, hi, I’m the problem it’s me)
- 2 Enh
- 1 Boomy (who spends the entire map suiciding trying to push people off cliffs)
- 2 positions that don’t get filled for 7-8 minutes even though there was a 12 minute queue
- 1 Fire Mage
- 1 Prot Warr who exclusively dragon charges back and forth the entire map, almost exclusively the person you were bursting until they are OOR
Now I am assuming that Ally will come in saying the exact same thing - which is both good and bad. Good because it as least proves that both sides have bad times but bad because it also proves that matchmaking just… does not work anymore.
I don’t know what’s changed in DF, but it is just about impossible to enjoy Random/Solo queued BGs and as a person who has spent on and off the last 15 years sneaking in a few random BG rounds at night for fun (or leveled in BGs) separate from pushing content, this is really the first time where I’m ready to just bounce completely.