Please uncap Flame Shock and Flame Shock Spread

Title says it all. Enhancement definitely needs this to even start to compete with all of the uncapped classes. I thought, not that long ago, Blizzard removed a lot of the capped abilities (except for Rogue), so now that Enhancement has Flame Shock spreading, why are both the spread and the actual amount of Flame Shocks capped? Please uncap.

We don’t have to worry about PLA stacks, as that is already capped at 8. However if we want to cap the speed at which Lava Lash can be reset, that would be an agreeable way of dealing with an uncapped Flame Shock spread and amount.

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Going to bump this, as this is still a change that should be made. When there are specs that are getting buffed and the other specs that are too good in M+ haven’t had any kind of changes, they should be buffing the rest of us. This would allow us to be competitive in large pulls like some of those other specs.

Not sure why they allow so many classes to have high AOE output due to little to no cap but cap others. Very unfair and unbalanced.

Whatever team doing their gameplay development regarding damage clearly does not review all specs or play them to know this…or maybe they do but rather have certain classes outperform others because they want to see warlocks and hunters only represented in the tournaments.

Blizzard, please do the above! Uncap us so we can compete! Please!

I think its time to ask for unreasonable-like things, where we uncap flameshock, spread can remain the same but i wouldnt be crazy in asking for spread uncap also. I would also include having crash lightning cleave hits with lava lash apply lashing flames debuff, so that it mimics the hit and forget playstyle of survival. This could be built into the lashing flames talent.

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If blizz is going to keep us capped at 6 flame shocks, 6 target hailstorm, we should at least be above average at that target count. Maybe I’m bad, but it feels like even there I lag behind in output.

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id rather have the cd on flame shock removed and they can keep it at 5 targets.

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This doesn’t change anything though. If anything it makes us worse because you’re lowering the cap to 5 targets instead of 6.

The issue is that we cannot compete in large pulls compared to some other specs/classes (Warlock, Survival Hunters, WW Monks, and more). That is why we need to have the cap for Flame Shock and the cap for its spread via Lava Lash removed. We’re already capped at 6 targets for how many enemies Fire Nova can hit, along with it being on a 15 second cooldown (lowered by haste).

id rather have our flame shock cd back to instant for more lava burst spread fame shock 5 mobs instantly big lava burst wave…i miss those days.

Ah I see the issue here. This thread was specifically for Enhancement. Elemental is a completely different bag of things that I know nothing about.

I’m specifically saying that for Enhancement, we need the cap for Flame Shock removed along with the Flame Shock spread via Lava Lash being uncapped.

I don’t think they should uncap the amount of flame shocks that enh can spread as it ties into on of the covenenant powers. Instead i think they should uncap fire nova, having fire nova only hitting 6 just seems stupid, why would a literal ring of fire hit 6 targets then get to the 7th and go, nah sorry got nothing left for you.

But that is why I said cap the covenant power. It’s possibly going away anyways in Dragonflight.

They can absolutely cap the amount of targets that get hit by Primordial Wave’s LB. If they don’t cap the amount of targets hit by a PW LB, they can cap the amount of targets that give the extra haste (via the legendary). They can also cap the speed at which PLA lowers the cooldown and empowers your next LL.

But they shouldn’t be capping our AoE when they don’t do it for other classes.

It’s even more of a slap in the face when they’re buffing WW’s single target when they’re still kings on AoE, but can’t help our AoE at all.

The problem is that flame shock effects more than just primordial wave legendary. It also dramatically changes chain harvest cd. Getting flameshock on 20 mobs would basically make chain harvest come on cd almost instantly if you have high crit or if you were using skybreakers legendary (which you would be stupid not to if flameshock was uncapped). This could effectively replace a healer outside of boss fights.

Again, that is something that they can cap as well. They should cap the legendaries (like they already do somewhat) over capping abilities that will stay.

While this would be great, I think a damage buff to the spell or a cd reduction on it would be required. FS uncapped spread would probably work out to more damage, input lag from the spread aside. Since we already multi-debuff with lashing flames.

I dont see a problem with this situation, considering rogues have 20 second windows on their kyrian ability with the Vanish CDR lego. But they could just cap the number of flame shocks that are contributing to the chain harvest, or put an ICD on the CDR from the lego. There’s more than one way to skin a cat.

Have to keep harping on this: I’m doing high keys and I can’t even compete with other classes as we are hard capped at 6 targets. Please, for 9.2.5 make a change.

I started watching your stream since I volunteered to play Enhance for my guild. I have to say seeing the difference between you and the 2 Locks you play with is kind of crazy. If anyone is doubting what youre saying. Just go watch some of his stream. You seem him doing 40-50k dps on big AOE packs and Locks doing +100k dps. Lol. Its kind of nuts tbh. It shouldnt be that huge of difference.

Bumped.
There is no logical reason for this when others dots do not have the same limitation.
Uncap and kill the cooldown, such simple quality of life changes.

I suppose the main reason for that is to keep Lava Surge procs in check. However, there is an easy solution - uncap Flame Shock targets number, remove CD and make only a limited number of them proc LS (5-6) if there are more than this number of them currently active.