Look. I like a good challenge. I play Dark Souls and will eventually play Elden Ring. But for the love of god the Agatha fight is ridiculous. I have wiped over 100+ times today doing Agatha only once getting to about 20% then dying because of the games dog**** targeting system. It is blatantly obvious some classes/specs struggle with x challenges and UH Agatha shows… At least let us have our conduits or re-enable old legendaries. I don’t know why you would disable old gear in the first place anyways.
Skill issue.
No. Very much not a skill issue.
Just got done with the guardian one after 175 pulls…did all 3 mage ones pretty quickly, working on havoc now. Loving the challenge, mount definitely worth for me.
Agatha was probably the 2nd hardest of the mage ones for me, it can definitely get hairy p2-p3
Yea, that’s why a lot of players better than you have already completed it, hmm?..
Hmm yes. Your logic is infaliable and undeniable. Please enlighten me how “players being better than me” is a legitimate reason outside of your own ego driven argument.
It means it’s not overturned, you’re just bad at the class. Practice more, and you too can complete it like those who were good enough to already do it, unless you’re so delusional that you think you’re at the top level of that spec you’re playing(you’re not, or you would have already completed the challenge).
I will take your what is an essentially a “Get Gud” comment into consideration. Much like all considerations that are in relations to said argument, more than likely it will be simply ignored or thrown in the trash, seeing as how unproductive it is.
Well blizzard isn’t going to nerf it just for you because it’s obviously able to be completed and tuned just fine for a challenge, I’ll even give you a tip since this seem so important to you. Go look up the BiS items for the challenge and go farm them out from legion etc… because they are FAR better than trying it with current expansion gear and make a significant difference.
Because the top 6% of players (source https://www.dataforazeroth.com/collections/achievements/15309/a-towering-success
) have completed it on one class/spec, which INCLUDES the easier class specs, pre player nerfs (like when you could use ghost trap from SL to disable the p1 Kruul aura, or pre nerf crusaders on fury war) that means it’s completely fair and balanced, and not at all overtuned!
Now that’s a more productive response than your previous responses. That would have been more inciteful and note worthy, rather than essentially stating “Get Gud.” I will actually take the old content farming into legitimate consideration.
If you are struggling with targeting, make target macros for the mobs you need to hit. I did it for the Shadow Priest and original Agatha for my Feral Druid. No shame in using macros to make your life easier
Consumables are very important and if you got to 20% at agatha you will most likely be downing here anytime soon as 20% is basicly a kill there
I think an important part in all of these posts is including how long it took you before you died along with %, just to compare against the wave of players doing the challenges after the wave of outlier TWing nerfs. Along with a damage by spell breakdown for you and to the boss.
basically this.
I heard tuning is very fair compared to intended Legion difficulty.
Agatha is one of the easiest challenges now. She was harder in Legion than she is now. I’ve done all seven fights, my buddy who plays unholy did Agatha day 1. It’s not too difficult.
you are playing the mage tower as it was before the gear beat it in 7.3.5
To be fair, one has to wonder how many of the people who “already did it” (post Legion), did it thanks to “clever use” of crusader enchant and cheese gear from Legion before blizz nerfed those things.
Hm? What’s wrong with targeting in the Agatha encounter?
True, but another clue to it leaning more to skill issue is the fact people PAID others to play their accounts to complete it(many got banned, some I know in my guild got away with it and never got banned or the rewards taken or so they claim) and people controlling their character were able to complete it even though the owner of the account simply couldn’t, this clearly shows that someone with a higher skill level can complete it on the same character as someone who can’t with the biggest change factor being player skill.