Please revert feral hotfix/use 2.0 energy [FIXED, ty Blizz!]

I can’t but unlike you i am not saying it did not work that way. You however do, without any evidence. I don’t want this crap to be in the game, but either you for #nochanges2.4 and you want it removed because it was not like this and the you need to provide evidence that is different. Or you can deal with it and let this stay because #nochanges.
I am advocating for #somechanges which include fixing BOTH bugs.

Do you expect a fix QoL fix to avoid losing output from innervate produce massive nerf to feral dps?

Don’t be silly.

It is exact same mechanics change just resulting in different outcomes based on how you use it. Somehow you ok with one but with the other? Lol

All I’m saying is it makes no sense that it would work this way and it’s highly unlikely that exactly no one noticed it back in the day. So claiming that this is how it actually worked seems like the poorer bet.

BTW the energy ticks is not a bug, it was deemed not so back in the day and once again in TBC Classic.

I’ve also explained multiple times what changes I do want, changes that actually really do fix feral dps without gimmicky power shifting.

No, but powershifting wasn’t supported so it doesn’t matter to Blizzard

Also note that even in Wrath, you didn’t get your Energy without Furor, which just kept track of your current Energy.

It makes perfect sense the exact issue is is based on shifting changing mp5 and this resetting tick timer. Potion does exactly same thing. That sad i do not know it work this way in tbc, but it is hardly unreasonable to given what we know about mechanics change.

And yet somehow noone noticed this back then.

Again the source below your back is NOT a reliable source. Powershifting existed in Classic, it existed in TBC for 80% of raid content. Oh and wait for it… it existed and was optimal way to dps in SUNWEL as well, just nerfed but still way better then not powershifting. So i really have no idea where you getting your delusion from.

That is hardly an obvious mechanic to be easily noticed…

Blizzard themselves have said they didn’t support powershifting… what are you talking about?

That doesn’t matter an iota.

That doesn’t mean it was actually the intended use of furor and wolf’s head helm.

And given that once blizzard got serious about feral dps design power shifting was completely removed from the picture…

Its more than just passive nuking of it, GC said as much himself.

No of course it’s not, because for some odd reason a potion that increases life regen having anything to do with energy is completely stupid. But just like now there were plenty of serious min maxxers who would have noticed it.

All I’m saying is don’t be surprised if trolls blood gets fixed at some point, I’m guessing it’s just a low priority right now as it doesn’t change kitty dps all that much.

Honestly I think you’re giving Blizzard far too much credit. I can’t picture the devs sitting down and deciding to give you some overly complex system in power shifting to make you do only slightly less mediocre DPS while they decided “Shadowbolt spam go BRRRRR” as it tops charts.

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And that is why they removed it in later expansions, this however is NOT later expansions is it? They did not support alot of this which they changed over the years. But they did NOT change in TBC. Even when they did change it in wrath, they didn’t you know just removed it they made other changes too… like buffing rake so actually place it on your bar for example. I am sure they supported ferals not using their basic bleed in TBC right?

Because you said so?

And you’re getting power shifting as is.

Your trolling is getting real thin already please put more effort into it.

This is just sour grapes. GC said it was an unsupported mechanic and had always been such during Wrath Alpha and in those discussions showed they wanted to change it sooner but didn’t want to overhaul the spec just yet. Powershifting is unsupported by Blizzard.

So if you want some changes, it isn’t going to be towards anything supporting powershifting.

This isn’t difficult.

Because doing things optimally has nothing to do with Blizzard’s support or dislike of various behaviors. They’re not even the same metrics.

Powershifting is working as it did in 2.4, which is the patch TBC Classic is primarily based on. Blizzard isn’t just picking on feral powershifting so stop acting like every other class is on 2.0 mechanics and blizzard for some reason singled out this one specific mechanic.

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I agree this isn’t difficult. But somehow you not getting it. How does nerfing a powershifting and nerfing cat dps, WHILE still keeping it as optimal way to dps serves supposed idea of removing powershifting again? And while we at it changing the core mechanics of the class was NEVER part of their intend for tbc classic, so their dislike for powershifting makes zero difference in this case.

And blizzard dislike or support for various behaviors have nothing to do with recreating TBC. Nearly everything in TBC was changed in later expansions should we add all these changes too? Hey lets just add all retail stuff to TBC too because obviously this what blizzard wants since this their latest creation after years of practice.

Again this would be valid point IF this was #nochanges. It is not. It is entirely your personal opinion that a bug that was introduced in 2.2 and gutted feral dps should be left as is and not be included in #somechanges. Majorly of feral community disagrees with that opinion. You are entitled to have it, however this is nothing more then your opinion.