Please revert feral hotfix/use 2.0 energy [FIXED, ty Blizz!]

Not everything needs a precedent. We were nochanges until we weren’t, and we can have forward looking changes until we dont too.

The path of least resistance would be to leave it exactly where it is right now, ergo, do nothing

True lol, I just dont wanna be chugging 45 potions per 3 minute fight and am hoping for a change away from that.

I don’t think this addresses the concerns I’ve had with your essay here.

In this context why is it not a conspiracy of yours? Blizzard tells us that we’ll get a reward in some power regeneration given a change in regen in systems like mana/energy/rage. We find that this is what we get on live. You claim this is unintended. Clearly you think you know something that neither the playerbase nor Blizzard knows.

Where does this knowledge derive from? Since it seems to be hidden, and since you think knowledge is actually what Blizzard intended, we clearly have some found a conspiracist in you.

Losing any form of regeneration should give you a bump in mana if you’re in caster form and a bump in energy if you’re in cat form. Agreed.

Just keep bumping it :face_with_symbols_over_mouth:

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Bump!

#FixTheTick

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Oh no, its falling down the list!!

Well, it actually needs. You want to set a precedent but you lack reasons to do so.
It is easier and less impactful to just fix the troll’s blood bug, and completely remove the powershifting aspect of feral gameplay.

Why?
Simple. Makes the game simpler for 99% of feral players, and a bit less fun for the edgy hardcores.

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Removing Troll’s Blood workaround does not remove powershifting.

It is a tier 1 talent with an in game item centered around it. Simply removing the Troll’s Blood effect would just force us into weapon swapping while on global cooldown.

#FixTheTick

Maybe that could have been fixed to, so you are not forced to powershift anymore.

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Powershifting is fun.

99% of feral players in tbc classic know about/have experience with powershifting and would rather do that than just be f-tier dps

TBC classic is going to be played on patch 2.4.3. Therefore, druids will use the 2.4.3 iteration of their class.

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We all know that feral DPS is an f-tier class, and if anything you will bring a feral just for offtanking.

I don’t know why people like to lie to themselves.

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It’s crazy that we’re getting mainhand blacksmithing weapons, tinnitus, cross-faction paladin seals, and character boosts then. Even crazier that the patch version on the launcher says 2.5.1.

yes, 100%…

How is that easier and less impactful? Its a complete rework of the class and you just call it simple and move on. You’re dealing with changing talents, abilities and items then rebalancing an entire spec. That’s less impactful to you compared to reverting a change to energy generation?

The patch is 2.5.1 because they need to add it to their development repository, which already exists a 2.4.3.

I don’t want to have to explain software versioning to a layman, really.

I for all disagree with all the changes so far, and so do I disagree with the request to change feral.

#nochanges

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Yes, it is, because otherwise you want to play WoTLK feral druid version.

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Thanks for bumping the thread

Can you argue against yourself for a few, taking the sides of ‘no changes’ and ‘rework ferals to remove powershifting’. Cause thats what you’ve been saying

That’s it, the thread has peaked :joy:

No, WoTLK reworked the Furor talent and thus killing powershifting. WoTLK also instituted constant energy gain instead of ticks. So by #nochanges you really mean #lotsofchanges.