without a timer m+ is pointless if they are gonna do that then they need to go back to the old way with just heroic dungeons
Well I wouldnât say pointless.
The point is to remove what little shred of difficulty there is
![]()
Just my 2 cents and speculation, I think even if they made a X number of deaths allowed per run, people would still be unhappy.
People would be angry about how toxic it became, when someone dies to often and bricks the key.
People would be unhappy that their +10 took an hour because the first pull killed 3 people to no kick during thrash, the 2nd pull killed 4 people and they spent the rest of the dungeon pulling pack by pack waiting for cds.
Also I feel like this would only make healer blame worse. There are a lot of things that are dps problems even if someone dies. Eventually a healer runs out of juice, people hitting the wrong target, not kicking and doing low dps makes that worse.
Life = M+
??
Then allow people who are willing to brick a key toggle an option to have a hidden timer for the group.
If this is done and it actually gets more players into mythic plus a relaxes some players it could be a good thing.
And all with no harm done to mythic plus.
they already took out all affix and deaths till +4 these people would cry if they did m+ back in legion
2hr dungeons. No thanks.
Didnt they remove depletions? Cant you just fail a bunch of +10s on the same key and still max the vault?
Same.
Only notice the timer on last boss.
Or if a wipe.
it was always like that even if you failed to time a key you still get gear rewards on reset
No it wasnt. You would be very hard pressed to find groups if you were likely to force their key to delevel.
The people who want the timer removed donât even understand basic things about the mode. They donât know you still get all the rewards they care about for not making the timer, they donât understand how it directly contributes to the gameplay and pressure for those that want that, etc. They arenât thoughtful or intelligent people unfortunately, they want things they would hate even if they got them.
How would it get more people into mythic?
Other dungeon content with no timer does not have less toxicity.
Completion keys are quite common. Especially early on. To get credit for the vault.
removes his anti-timer shirt
puts on his pro-timer shirt
I like the timer now.
The question was if they removed depleting so you can spam the same keystone
Depleting is only removed at resilient keys.
Time all 12s you get resilient. And your key doesnât go below.
Time all 13s, 14s etc
This suggestion has come up so many times, and itâs still stupid.
If you donât like the timer, ignore it. If you donât beat the timer youâre ignoring, you werenât meant to do that level. Try one less.
It would get me to search for and enter keys with this as an option.
Then how will they advance their keys?