Please put back PvP honor vendors & resilience

  1. Yes please. No explanation here - it was a travesty that it ever went through to begin with.

  2. Please. I’ve been saying separate M+ from Raid from PVP. Have a PVP power / resil, M+ power / resil, Raid power / resil. Make them beneficial enough for those who want to excel in those areas able to but not a requirement for those who are getting their feet wet in those respective fields. Have vendors for all and call it a day.

  3. I really have no feelings towards this so, sure? I think this goes back to PVP vendors in the first place

  4. ?

  5. Old Talent Tree’s aren’t nearly as ambiguous as everyone realizes. The return of classic shows this - yes you can change your spec here and there and still perform pretty optimal. But it’s not as if every class can just spec whatever they want and do whatever they want. There’s optimal and then there’s sub-optimal. People still want optimal.

What we should really want isn’t old-style talent trees but Class uniqueness. Class spells coming back is a great thing, but Tier sets (not for the bonuses, although those are sick, too) for the cosmetics. Give us a reason to do the raid other than Ilevel, power-spike, ect. Same with M+ and PVP gear.

More talents to stress over power spike until WoWHead or your favorite streamer break the spec to the point of being cookie cutter and if you don’t do the amount of DPS, Heals, ect that you’re supposed to do you’re not invited to stuff or can’t reach the heights of others, isn’t what this game needs. Because you know they won’t balance multiple tiers with multiple talents with multiple tiers of said talent when we already have balance issues with the current 3 talent per tier system.

At least there’s different specs for PVP, M+, and Raid.

so junior dev works on, who draws the feature? who is the stakeholder? who does the code check? Who does the regression testing? Who does the user acceptance test?

1 person doesn’t add a feature, entire teams do.