Please nerf Bubble

Relax this isn’t a 2004 paladin hate thread.

This is more of a suggestion that will open up ret to receives the fixes it needs.

I personally that that blizz is apprehensive about ret defensive and just the strength of ret I’m general because of this spell.

This is why Divine Shield needs a nerf.

What kind of nerf you ask? Well it’s actually been a part of DS before…

Reducing all dmg don’t by 50%.

In modern times then perhaps also reduce healing? Assuming our other defensive skills are up to par.

This needs to be done for spec’s own good. DS is the only immunity spell without a single drawback.

All other immunities or pseudo immunities have a cost to use.

Ice block: can’t move or cast spells.

Neither walk, deterrence, dispersion: can move but can only cast little to no spells.

I’d say to have BoP pacify the paladin as well but I believe it’s be overkill in modern wow.

But there’s no reason why a full on immunity has no drawback.

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Icblock heals if talented and has two charges. Netherwalk gives you a sprint. Dispersion is the weakest, but it’s also owned by the class with the biggest counter to bubble.

Our bubble has no drawbacks because it’s the blueprint, and should remain that way because our other defensives are lacking. If bubble were nerfed, I’d expect wayyy more options.

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The biggest drawback to bubble is forbearance. It locks us out of all our other major utility with no work around.

I’m not sure about other spells but iceblock also has a similar lockout like bubble, but only for iceblock. A mage can still use alter time, greater invis or whatever other utility they might have.

Bubble doesn’t need a nerf. All of our lauded utility has a 30s lockout, if anything forbearance should be 15s or not apply to so many spells.

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That’s what they’re trying to say. Nerf bubble to gove is real defensive options. Or maybe we have a capstone that says the current bubble is the way it is or another capstone is a nerfed version but we get two of it plus bop plus lay on hands idk

Are we intentionally ignoring the fact bubble is removable by multiple classes? It has one of the worst drawbacks of all immunities, it can be mass dispelled in less than a global by any priest (popular class) and it can be shattered by any warrior. Shatter isn’t a huge deal but instant MD nerfed bubble quite a bit.

We are also ignoring the fact bubble is class wide. If bubble had the drawback of not letting you do anything like ice block, what does that mean for holy? You press bubble and can’t heal? None of those specs with immunities have a healing spec attached to their class.

You press bubble and a priest instantly MDs it off. You press netherwalk or turtle or ice block and live for the entire duration. We also cannot use LoH/bop after using bubble, so if it gets instantly removed (it will) you cannot use your other utility.

In pve, it has less drawbacks but forbearance exists there too. Other immunities have benefits that bubble does not.

Bubble is not what is getting in the way of paladin having defensives. It is blizzard doing this, same reason they do not allow paladins to have mobility despite recognizing mobility is very fun (hence the last 3 new classes are all highly mobile). It is something they need to change within their own design philosophy

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Remember in the early days of wow the mantra of “PLATE BUBBLE HEALS!”?

The class can be improved without having to nerf our most iconic ability, or to make concessions in general.

There was another post with someone asking to nerf ret burst in order to gain some mobility. Other classes don’t have to give up anything to gain that so why should paladins?

To ask for a reliable slow, better mobility, or in this case, stronger defensives, shouldn’t have to come at the expense of divine shield.

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I have no idea why of late posts have been asking for multiple nerfs for a single buff in some other area, it’s literally doing the opposite of what they want, two steps back, one step forward is still a net negative…

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Ret paladins have been treated like unwanted stepchildren for a long time now. I think the insanity has just gone very deep and we’ve reached levels of bargaining and desperation that defies logical reasoning.

At this point I don’t think even the most faustian bargains like becoming warriors or death knights are off the table.

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You know why Divine Shield doesn’t need a nerf? Because everytime I use it in PvP it gets removed 0.3 seconds later.

3 Likes

But that Forbearance debuff tho. totally worth immuning for 0.2* seconds. :wink:

Bubble is awesome, one of the best, if not the best defensive in the game. For a class that is bad defensively right now otherwise. Please don’t take that away Bliz lol

It does have a drawback with the long CD and forbearance.

For definsiveness, the recent buff to shield of vengeance making it a shorter cd is good, but I suggest going even further:

  • Make Divine Protection/Shield of Vengeance 1 minute CDs
  • Combine selfless healer and healing hands into one talent. Something like

“Word of Glory’s Healing is increased by up to 100%, based on the targets missing health.
[and]
Your Holy Power spending abilities decrease the cast time of your next Flash of Light by 25% and increase its healing done by 10%. Stacks up to X times.”

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Please don’t nerf bubble.

Just delete it and replace it with an actual defensive that isn’t so polarizing. Like Dispersion.

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Apprehensive about what? What do they care it’s gonna do in PVE? Seriously

No drawbacks? What about forbearance and the 5min CD?

Ret with DS, DP on 1min and SoV at the same time off the GCD would be fine really.
That would fit the supposed class identity they have for the class and mitigate the high rates of death they usually get in raid and M+.

Whatever problem this create in PVP should be addressed there and only there.
Modify it, prune it, do whatever the F you need to do to not make the spec oppressive in this gamemode I guess.
And whatever class balance issue there is in PVP should be addressed on those forums, not here.

Delete Justicar vengeance and place SoV in its place, node could be moved to be more centric instead of having Hand of Hindrance in the center. DP alone on the node it is right now on 1min CD.

Let’s not. For the first time since it’s inception it’s actually not terrible. It does slightly more than TV and heals nice chunks. It’s good for leveling/Soloing elites and random PvP due to the sustain it provides without having to dump our damage for WoG’s.

If anything it should replace TV when talented and should benefit from all TV/FV talent bonuses.

I think it’d be better as an active ability that turns your single target damage into heals for x seconds.

Basically like vamp embrace.

It’s weird having JV and wog at the same time, even if JV is baked into TV/FV. Like have either one or the other.

That or wog need to be buffed to heal substantially more to make the choice between healing at the cost of dps and healing while dealing damage be more meaningful.

Maby give Wog a small CD for ret but act as a beefy healing Nuke, which would serve as emergency healing while JV keeps you healthy during average amount of incoming DMG

This is how WoG used to be in WoD. I wouldn’t mind it working that way but it causes a discrepancy for how it works for Holy/Prot and that would confuse people. But I’d be down to change Healing Hands into the WoD version of WoG.

Right.

Then I think making eye for an eye have blanket DMG reduction and replace sov and DP by its self.
Have unbreakable spirit affect it.

Then combine JV with TV/FV and have it compete with SoV. So you got sustained battle healing vs a nuke absorb.

I’ll be honest though, I hate passive healing from doing your regular dps rotation so I personally think if JV was like vampiric embrace it’d be better.


It. doesn’t. work. with. the. set.
Neither does it work with Empyrean Legacy
Regardless of what they do with it, it shouldn’t be where it is.
Delete it or bake it in TV/FV as a choice node.

No one would have cared if it had been deleted going from SL to DF.
The fact that they “forgot” they made it stronger than base TV/FV changes nothing about how out of place it is.

It’s a taken a vast majority of the time in rated arenas based on the top 50 rets in 2/3/SS.

It’s a good talent right now for PvP.