Also as i posted on other threads
Here let me do your job for you
Option 1 : Queue Priority system - After being in queue 5 mins you are put onto NA battlegrounds.
Option 2 : Give an option for oceanic players to either queue OCE or NA at there discretion.
Option 3 : Make battlegrounds NA but keep Arena’s on oceanic servers
Option 4 : Show how many players are in queue for xx bg / arena
You’ve created a PvP system that encourages players to not participate and refuse to address the underlying issues
AV Meta - Rush boss ignore pvp
WSG - Play 1 cap then give up for best honor
EOTS - Cap 1 tower then spam cap flags for honor
You have players botting / spam afking bg’s.
You have players organising groups to intentionally lose for mark farming.
You have players who aren’t even bothering to bg because of how low the honor is.
All of this behaviour is because you fail to address the underlying issues around pvp / faction imbalance etc.
These are just some quick examples and im certain others have even better options suggestions.
Potential Solutions
1.Increase honor per battleground so they become more enjoyable and rewarding.
AV - Why do people want to rush to end and kill boss ? because its the most effecient honor per hour you force them to play that way ? fix it increase honor from objectives like towers / galv ? give more bonus honor for summoning npcs like ivus etc encourages players to actually play the battleground the way it should be played.
AB - Only reason people afk or won’t participate is they don’t want to sit in a 3 - 2 capped game for 30-40 mins + for such small amounts of honor increase the honor per match it makes the 40 min games worthwhile to not only play but also try to win.
EOTS - Bring back honor from flags but also increase tower honor gains that are much higher the priority objective is the tower with the flag being secondary.
WSG - Increase honor per capped flag.
2.Open free faction transfers for oceanic realms with faction imbalances.
3.Alternative is look at the faction racials which is what i believe causes some of the faction imbalances to begin with and see what can be done around that.