Please Make these Priorities

Oh how little you know young padwan. teach you the ways of tanking we will. This magical thing called explosives, it helps it does. get it you must. then good at tanking, you will be.

10/10, really walked the line between blatant see through trolling and believable personality disorder. Good haul, well played.

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You aren’t holding threat against mass aoe with a bomb. You are dead weight to the group and you should be replaced by another mage.

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You sir are a night elf…hunter… You were literally the meme of vanilla days.

Please dont talk.

No, the players who sit in dungeons all day until they hit level cap and then sit on a mount in a city all day need to stay in the dungeons. They have no interest in open world content and we don’t want them out here messing things up.

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Well you obviously didn’t when you stated druids have no way to regen mana like other casters, when they have a shapeshift form exclusively dedicated to exactly that.

But please, do go on sharing your industry wisdom with us all lol.

How about:

  1. Fix magic shield knockback bug.
  2. Fix hunter and warlock pets.
  3. Fix heal priority delay in batching.
  4. Fix Druids losing mana in forms from mana burn/poison attacks.

Then we can talk about other stuff.

He’s just an idiot. It’s as simple as that. Anyone that sees any merit to what this delusional moron says is probably a walking vegetable themselves.

Incorrect.
What a lot of people do not understand is that rockbiter actively generates its threat based on any hostile action, often they thing it generates on only auto attacks, and this is not accurate. Shaman also have a taunt every 5 seconds.

Since rockbiter works in this manner, coupled with magma totem, explosives, and a lot off healing on the mages doing most of the control, it is near impossible for the mage to take threat from the shaman.

“Imbue the Shaman’s weapon, increasing melee attack power by 29 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.”

If Rockbiter is applying threat to all shaman abilities then add that to the infinitely long list of ridiculous bugs on this server.

Actually what i said was

Rockbiters tool tip is incorrect. It generates threat on a x78 factor for all attacks. This is a mistake on blizzards part and something the advanced shaman community has been aware of for a long time.

In other words, if magma totem hits for 100 damage, it generates 780 threat in damage.

Did that hurt ?..took you long enough to think of a reply lol.

You made the inference, and now you want to step away from it ? …lol, ok.

I was finishing up an SM GY Aoe Run =X
You, the random pleb with unfounded opinions means nothing to me.

/This thread

Next. lol.

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So you want blizzard to make it harder to level because you have no life?

All I have to say is
Welcome to Classic. Pleases enjoy the game.

When we talk about making classic for the truth experience of it, we need to deal with situations that are brought about by players from the future, for lack of the better way of putting it.

On these levels, the game is in need of some corrections. a dungeon lock out seemed like the easiest, and most practical solution to the issue, however i’d personally increase the mobs levels 2, and downsize the range variance of a lot of dungeons to a max of 2 levels. This should create more gaps between levels and make it more challenging to spam the levels.

However, that change would likely require a lot of work and in this busy moment the team probably does not have development resources (time) to work on something like that.

For a person who claims to be a game developer with 19 years one would assume that they’d know the difference between ‘Your’ and ‘You’re’ but I digress.

He is no developer lmao. Maybe he helped with a pacman knockoff for a phone app? At best? Guy has proven he’s a no life idiot repeatedly.

They’re called “repeat customers”, a lot of us have already played vanilla.

What they should do is go through the patch notes from 1.1 to 1.11 and reverse most of the changes to all non-raid instances. Revert the changes to World mobs and elites(The elementals in arathi are supposed to be 34 elites, not 38 non-elites with a stupid high HP value and a low XP value).

Raids should have most of the changes reverted to their original values, with some of the changes actually being good for challenge “wipe on boss, no loot if you beat him 2nd/3rd attempt.”, or others like C’Thun who were mathematically impossible.