as a caster you feel punished for no reason. You juke their interrupt and they always follow with a stun and then have their interrupt again.
I feel as a melee, they don’t have to think… it gets easier and easier each expansion to play a melee…
I’m not suggesting making it rocket science but maybe at least require a hungover brain or something to play
Thank you but this should be a generic thing, shouldn’t require a socketed gem
Is really simple to get and hardly worth fretting over.
1 gem loss isn’t the end of world
no its not the end of the world, but doesn’t it seem stupid to you?
No because its a choice between that, the damage reduction during CC or the bonus damage on next hit while your being kited.
Stupid would be having precog + damage reduction while in CC
but thats how a melee is punished for being faked… you shouldnt require a gem to counter act that and then lose other possible contributions that all melee have open to use
Their kick goes on cooldown and you get precog.
what you do with that precog is entirely up to you and what class/spec you are playing.
I’m talking about a class not being punished for being stupid. They are rewarded. Spell reflect has no sacrifice anymore, they dont need to go into defense stance and equip a shield. They even make bloodthirst to heal them… they dont need to think…
Even healers they are making them healbots instead of a class being able to think and contribute
Kick it precog yourself and kill him.
Now he’s sacrificed everything
sounds like you are not understanding, its all good. thanks for contributing
My friend I think it is you who is not understanding. We are vastly different experience brackets.
I assure you classes are punished for being stupid when the game is balanced. If anything precog is a little too rewarding on certain classes and as meta picks up pace.
Why do you think anyone enjoyed watching booms spam .5 clone fakes then spend the next 4 seconds shuffling cyclones during DF? Isn’t that alittle too rewarding?