Firstly, thank you to the WoW Dev. team for taking notice of mages (or hybrid druids?) and making such an attractive and flexible item, it covers so many bases without pushing too far into any one territory that it seems overpowered. As an added bonus it gives you a chance to resurrect an ally which is a great gameplay feature to share the love.
My only criticism is the damage being arcane only feels like a miss for the other specs of mage, and taking this item will feel bad for any mage who wants to raid arcane, and pvp as a different spec.
Alternatively, if you take this staff and want to use a different school of magic you might seek out the epic dagger and in doing so you deprive another member of your raid from gaining that reward.
I love the idea of mages being one of the only classes to fully utilize this staff, and to keep that identity I think it would be a positive change to add 26 spell damage to fire and frost, or alternatively spell-frost damage to keep the exclusivity of the item while allowing it to accommodate at least 2 of the 3 mage specs.
This has the added benefit of fire warlocks being able to see use from this item, as well as some shamans being able to consider it as a lesser upgrade.
At 26 to arcane/fire/frost this item would offer the same spell damage for mages that they can find on the Kelris staff and not more, and still give fewer spellpower than the dagger+offhand combo.
While the damage being purely arcane is very characterful, I would personally love being able to morph the staff into spellfire/frostfire/spellfrost similar to Priestâs Benediction/Anathema staff. I think that has a more excentric feel to it.
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That might be true, but I ask all the same if they would change it so mages are able to stick with 1 weapon and use it for all specs, especially when itâs such a handsome item, and I personally never liked using 1h+OH.
Itâs being called âthe mage staffâ and with the stats being more or less identical to Kelris, + or - a spirit and int, but gaining stamina and healing I donât think itâs too far reaching to ask it to apply to fire/frost.
If that changes the purpose of the item or gives it more flexibility, then I point back to benediction/anathema and what a huge hit that item is.
It would still be a worse DPS option than MH + OH, so I see it stepping on nobodyâs toes.
I can roll on the staff as a mage already as it is, I just wonât be able to use it all the time and will have to seek out another weapons. Iâve heard some say it is mage prio over other healers as well. The healing mace + OH may be better than the staff anyways, I havenât compared them closely. Certainly, you get more healing from them than you do the staff.
Because it has arcane damage I see a lot of people saying this goes to mages first, because they will use the healing and arcane at the same time and both directly for healing, a resto druid using starsurge could technically use both, but I havenât seen that done before, and they would get far less value from it than arcane.
What I am asking is basically when an arcane mage hangs up his work boots and goes to wsg or ab to have fun he doesnât have to equip a lvl 25 item or a 5 man blue staff and can instead keep the epic he worked hard to acquire and not have it be a hindrance.
Denied. However, if you have enchanting as a profession, Iâm sure no one will mind if you take those Shadowstrikes that can morph into Thunderstrikes in MC once you get there. No one is gonna roll on that piece of crap.
By the way: Go on Wowhead and look up âHypnotic Blade,â âScroll of the Blade,â and âNarpas Sword.â Thereâs your âeccentric-feelingâ morphing weapon. Since Scroll of the Blade and Narpas Sword are BoP, and Scroll of the Blade is mage-exclusive, it actually is a âMage Sword,â unless you can use the scroll in the trade window on someone elseâs Hypnotic Blade.
dumb request âjustifiedâ by a dumb argument. itâs quite clear from the raid itemization that they donât want anyone wearing âthe same thing for all specs.â thatâs why thereâs a tank warlock set with stam and armor, and a dps caster set with negative stam and agi
Youâre being misleading, the staff is mainspec for mages, damage gear is offspec for healers.
This is how mages in the last phase functioned, and this is how all specs of mage will function unless you use the staff specifically for arcane healing.
You arenât blizzard, you donât deny anything, but thanks for the rest of your post giving your opinion.
I never called it that before this post, which is when I mentioned others calling it that.
I donât really have to be, when theyâve already specifically put Arcane damage on it, but not Frost or Fire. Itâs not my opinion; itâs me echoing Blizzardâs stance on the item. Iâve also mentioned a weapon that was datamined, with the ability to change between a healer dagger and a caster sword with a Mage-exclusive item, and youâve chosen to ignore that.
I brought it up because there is, in fact, an item datamined that can morph, similar to Benediction/Anathema. I thought thatâs what you wanted, not that you wanted specifically an epic healer staff that has Arcane damage to be an epic healer staff that more or less becomes an epic healer staff that has bonus damage for any spec of mage. I thought it was the transforming gimmick you were after more than anything. Sorry for trying to make a recommendation in good faith.
The healing spells themselves do benefit, even from amplify magic. They will be the only healer using the arcane to heal, and the healing to heal. This staff is mainspec for healing mages, hybrid mages, and arcane mages. I would just like to be able to use it with all 3 specs.
Itâs really no different than a Priest using this staff to heal, or the Mace/OH combo and then wanting to PvP as Shadow.
In fact this staff is better for you than those are for Shadow because you can at least choose to PvP as Arcane. It might not be great but itâs better than a Shadow Priest PvPing with +healing
And apply the same logic to Resto Shamans wanting to play Ele.
Druids make good use of Arcane Damage so itâs not a fair comparison.