Please give us back LFR

Please give us back LFR as a way to play and progress up the raids. It is a great mode to gradually gear up from on alts, and to practice your class, test UI, etc. in a real raid environment.

No one was asking “please give us slightly harder dungeons to grind hundreds of times on every toon for some currency tokens”, which also takes all the fun out of rng boss drops. Not to mention a portion of players will already be attempting challenge modes, which means even more dungeons…

Having to farm endless dungeons all week long, and only being able to see a raid once per week on a toon isn’t really fun and feels really, really grindy.

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They aren’t going to add LFR to Classic because they wish they could get rid of it in retail. It is a braindead difficulty level and has always felt like a waste of time. Most people would rather spend that time in a dungeon where they have a much higher chance of getting gear and less of a chance to have to deal with 30 random people.

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The classic ‘most people would like’ post based on absolutely nothing.

Here’s the truth: Classic was supposed to be an authentic recreation of the game as it was. Now Blizz has abandoned that philosophy. And for what? To appeal to Retail players who play the game anyway. The goal should be to appeal to a different type of player. In this case that would be the more casual players. Which LFR is fantastic for, and H+ is a toxic nightmare.

So removing LFR and adding H+ dungeons is two horrible decisions compounding on each other.

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No, for the live of Guldan, no.

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Thank you for this post. Someone had to say this.

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LFR has and always will be more toxic than anything ive experienced in H+

And it caused way more problems in retail thsn it ever meant to.

Item bloat, difficulty bloat, stat squish, gear irrelevance to name a few.

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How is LFR toxic? It was so easy you didn’t even have to talk to people lol

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Before personal loot it was rife with ninjas, people would get kicked for little to no reason. People would grief too easilly, whether intentional or not. I wont even mention the verbal abuse and the disgusting way players spoke to each oher.

The obly good thing was an easier way for casuals to do the content once for the story or whatever, but it caused way more underlying problems.

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Only in Dragon Soul. We are talking about Mists of Pandaria.

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Right… cuz these things NEVER happen in other raid settings or in expansions where LFR doesn’t exist. Totally unique problem introduced because blizzard made a way to queue for an easy version of the raid. It’s a people problem, not a system problem.

If it’s only toxic because “ninja” then solve it by making sure personal loot works. This is literally a non-issue.

This happens in every aspect of online gaming. Not unique to LFR or wow. Again, person issue, not a system issue. /ignore / report the player spewing abuse and suddenly they aren’t getting the reaction they want from you and they get actioned if its bad enough. It’s a win win.

It brought more of these issues to light as more people were engaging with others. LFR being there didn’t make the person yell obscenities. It didn’t make the person “ninja” an item. It didn’t make anyone do anything.

I could address your other issues with it from above such as item bloat, difficulty bloat and other things but these aren’t things that H+ solves so serves no point here. Infact it makes difficulty bloat worse by having 6 versions of the same dungeon instead of just 3 and the LFR gear is still there, just with a new tag on it from a different location. We could have this discussion if these were things that H+ being in the game solved but lets be real, they didn’t and never will.

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Saying LFR is toxic is such a non-argument. Heroic dungeons are often toxic, normal raids are toxic, heroic raids are absolutely toxic, WoW is toxic. If anything, I’ve never even seen people actively converse let alone argue in an LFR.

If anyone tried the LFR when it existed on beta first week, you’d see that there was personal loot, though it had some bugs with dropping wrong items, which could obviously get fixed.

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there is literally zero reason to not just have both LFR and H+ in the game. let people run LFR on their alts for the cloak mats and a chance at a piece of gear, and let H+ be the main gear catch up mechanic

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So, remove something that some people enjoy to appease those who hate the thing and wouldn’t engage with it anyway, force people into playing a way that did not exist in the original expansion as well as negate a lot of the reason that people want to go back and play it again for nostalgia’s sake. Got it.

I thought the purpose of Classic was to relive the game as it was. Not re-invent the game.

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Interesting to bring up itemisation when the H+ system doesn’t change that part of the system in any way at all.

Were H+ to continue on in LFRs place long term, the bloat “problems” you quote would not be mitigated in any way.

It’s fine to have your view on LFR but don’t talk it down with non-arguments. At the end of the day, you’re arguing Blizzard should remove a choice from players - and this particular one results in less player agency i.e. you can only raid with a guild schedule or if you just happen to be on when a pug is forming that just happens to do well.

Not to mention, legendary quest progress in H+ would make no sense at all.

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They are literally trying to keep Era/Anni/Sod players happy with this.

They have their game. Please don’t ruin ours, Blizz.

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Wiping on purpose to get 10 stacks of determination to kill a boss.

Long queues.

People not caring enough to learn boss mechanics.

People too lost to care about what they are doing in LFR.

Blizz wish they had never introduced LFR in the game in the first place. I really dont know whats stopping people from joining pugs or guilds. Trust me you dont want LFr and blizz is saving you from it.

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You are replying to someone who’s name is already toxic tbh - so you won’t get very far.

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this was not a thing

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Yes it was a thing. You just dont remember. Durmuru,lei shen,thok,siegecrafter

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Nope it was not a thing…you are trying to push a narrative.

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