Please fix Shadowlands bosses that are not soloable due to mechanics

There are a few bosses in Shadowlands raids that reset because you go into another phase and it resets the fight. These bosses would be soloable by now if this were fixed which is frustrating. I can understand if mythic bosses can’t be solod just due to numbers, but not being able to solo them due to mechanics resetting the fight is just annoying.

Best example I have is Kel’thuzad. Not even soloable on LFR because the mechanic that sounds you down to his phylactery resets the fight unless you have a second person upstairs with you.

Edit: This includes BFA bosses too, forgot to mention. Bosses like Mythrax also reset due to his mind control mechanic.

Edit 2: As others have pointed out, Legacy loot should also be enabled once an expansion is over. Nothing needs to be nerfed, but bosses that reset due to a mechanic should be fixed along with Legacy loot being enabled at the same time, much earlier than how it currently is.

The negatives of holding this back for 2+ years and not fixing bosses that can’t be done solo due to mechanics for 2+ years do not outweigh the positives. People only really form groups for mythic legacy content, its too rare to see groups for any difficulties below that. Bosses resetting should be fixed and legacy loot should be enabled much sooner.

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I’m just grabbing some popcorn to snack on while I read the incoming “just make friends!” posts that completely miss the point of people wanting to solo their old raid transmog runs.

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They need to fix bfa first mate.

I did EP with a buddy just the two of us and queens court and azshara were rough.

Edit im sure ghuun is still impossible too

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Mythrax is impossible for sure, I don’t know about ghuun since I haven’t gotten there solo lol. And yes they do need to fix bfa too

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I mean I would understand that opinion, and I definitely do join legacy groups for old content just because it’s fun. However that doesn’t mean every single time I want to solo an old lfr raid I need to find people, especially if I’m doing it before work or at odd hours of the day.

I have tried to find people before, that is the reason i’ve made this thread. There aren’t too many people looking to do lfr Sanctum of Domination at 3 am Eastern time lmao. Mythic is easier to find people for, but I should not need people every time I want to solo lfr. That is why mechanics causing raids to be unsoloable are just bad and should be fixed as soon as the expansion is over. I am totally fine with raids especially at mythic difficulty taking a lot of people, but again not being able to solo lfr because of a mechanic resetting the fight is ridiculous imo.

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Raid mechanics are really getting crazy. Imagine trying to solo Fryakk in 4 years. If you cant burn him, how do you do the healing phase? Same with the dryad dude. Even Gnarlroot needs a bunch of people to kill the roots

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Thats mostly the kind of stuff I am okay with because there will be ways to work around that. What I think is unacceptable is when you have raid mechanics that reset the fight completely preventing you from soloing it. If that is what ends up happening with Fyrakk then yea it would be bad.

No dps check, no heal check, its just 1 mechanic that resets the fight without two people either due to being a mind control or sending you to a different phase. There is nothing you can do about this, can’t outgear it or outsmart it.

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Kinda like the dragon in ICC. Sure you can just skip it, but that’s a cop out. As a hunter I use a spirt beast heal. No clue what rogues do.

For that boss any spec without healing can just use bandages. Thats what I did on my DK. That boss has a possible workaround with bandages so it’s fine but for something like Mythrax or Kel’thuzad though, you can’t do anything about it at all, there are no options. Fight resets because of 1 mechanic, cant outdps it, cant outsmart it, can’t do anything. That is what I really dislike and thing should be changed as soon as an expansion is over.

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You can use the Heart of Azeroth with the Crucible of Flame socketed as the primary to heal her. I think it has to be at least rank 2 though since the initial heal doesn’t heal for enough (at least on 25H).

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IN a perfect world everything is a 1 shot instant death if its more then 2 expansions old with how they stat squish. Would be nice to see proper updates for BFA since it will be the 3rd expansion since then with the release of TWW.

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Outmoded content falls into two categories:
“I sneezed and it died”
“To beat this boss, do an interpretive dance with your eyes closed, while standing on a tripwire over an abyss, while reciting the alphabet backwards, while doing exactly 3% dps for each phase, and if you mess up any of these, you die instantly.”

The problem with the second version is that when we grievously outlevel and overpower old content, we don’t want to be stuck with a near-impossible skill check that gets HARDER with more gear, or literally impossible when solo. (Case in point: Mythic Eonar, which you can solo but only if you do things in a specific manner, very quickly, and don’t screw up…)

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Like I said before I am okay with things like that. I’ve solod Eonar, it just takes a bit of patience and timing but it is 100% doable. I am okay with bosses not falling over as well.

There is only one very specific thing I am not okay with and that is a mechanic causing the fight to reset. If you can solo the fight but it takes skill or more gear, that is perfectly fine imo. However if there are fights you literally can’t do anything about because a mechanic causes the fight to reset, meaning you can never kill it, that is not okay. If you cant outskill it, outdps it or outsmart it, then its not okay. It doesn’t require 2 people because its difficult, it requires 2 people because it will just reset if you try to solo it.

That is a mechanic causing a fight to be incompletable for no reason. I don’t care if soloing is difficult as long as it is doable. With a fight like Kel’thuzad, it is not doable because it resets when you get sent down.

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What I’m afraid of is that what they really want to do is turn raids “Evergreen” with seasonal rotations like M+ dungeons. We’ve already seen a hint of it with “Fated” raids and anniversary events, but ultimately all that’ll do is cut off a major branch of repeatable content that people like to do.

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Why would even bother attempting to solo any SL instance when legacy loot hasn’t been enabled yet? The only difficulty that will drop loot in such a case is mythic and you’re not soloing bupkis on mythic.

You can still get a drop, and soloing lfr is a breeze until you are stopped by a mechanic that resets the fight. Legacy loot should always be enabled when the expansion is over though imo. Thats another discussion to have

Yes you can. About a 20% chance. For going through the process of soloing a LFR boss. :melting_face:

There is no process, I walked in there and killed 2/3 bosses in less than 10 minutes. I couldn’t kill kel’thuzad because the fight resets, but it was extremely easy until then. Not sure why you’re acting like the bosses take 30 minutes each or something, you don’t even run to the instance. Takes no time.

What you’re saying doesn’t really matter regardless. Drop chance and no legacy loot option have nothing to do with the fact this boss isn’t killable because a mechanic resets it, why I want to kill the boss does not matter either. That mechanic needs to not reset the fight, same for mythrax.

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I never said anything about the mechanics issues. What I said was there’s very little point of going through the effort since no legacy loot. I don’t care if you think that effort is minimal. There’s still not much point doing it all until legacy loot kicks in.

Shadowland raids really aren’t meant to be soloed yet. Usually takes two expansions for it to become soloable