PLEASE fix Resonating Arrow

If my Res Arrow misses any more people behind pillars because it hits three grains of sand and is millimeters higher than their feet, I’m going to lose my dagum mind. I was originally thinking a sphere would be too large and potentially cause problems for PvE, but I have since changed my mind. Further, since you can apparently stick this arrow to every unintended surface in the game, I should be able to shoot the underside of the bridge in Blade’s Edge and expose people above me. If the implication is a sonar-esque ping, it should be three-dimensional.

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For the love all things this!!!

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I have lost games because of this. Last night, 2v2 Rogue/Mage vs Hunter/Resto Druid. Tolvir arena. Mage is about dead - blown his runny around nonsense, block, yada yada. Goes behind a pillar to eat, rogue blinds druid and starts heading toward me. I drop this on the pillar BUT it hits one of the random piles of sand at the base. He doesn’t take damage from the drop, and I can’t hit him to stay in combat, heals out of blind are OoC, rogue saps druid, opens on me, mage combusts me in full stun - dead.

Haven’t cussed so hard in awhile.

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