Please fix BG Que Times, Especially AV

You do realize that all servers in a region are all on 1 battlegroup right…
So they cant use battlegroups to fix it because they have already implemented them.

As to why there is a queue for AV, take a look at any of the threads on the map and realize that the map basically guarantees a horde win if they choose to play defense. So when you have a 1% winrate alliance stopped playing because its not fun banging your head against a wall for a basically guaranteed loss.

How long would you play chess if you started with no bishops or rooks or queen… sure you could still win if your opponent is terrible but you will lose almost every game.

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Oh how I love the revisionist history you lot weave.

Nope, 1:45 is average.

ignores 1.12 AV in vanilla, when alliance won a higher % than horde, and horde played D.

oh please.

the horde would still occasionally BEAT PREMADES in AV.

And considering only about 15-20% of all AVs were actually premades.

The horde still had a good win ratio.

AND I LOVE how you say 1:45 LIKE A GOOD THING lol.

im glad your que is long and i can’t wait for it to get longer. have fun.

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Queue times are a player created problem that has a player solution. We need some of these horde players that seem to know how alliance should play AV to win to come and show us how it’s done.

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Sorry you still cant answer how IBGY is countered…

but you keep saying its fine cause back when people were so bad that a decent to good guild was on par with an average pug from classic.

You still have NEVER been able to give an apporpriate answer to how an alliance force beats an IBGY defense…

but ok flat earther deny reality all you want the rest of us live in reality and understand the map is 100% the problem and causes the other issues.

Also premades lost quite often… even the top tier premades that were invite only with requirements of epic mounts and all riding speed increases and were full of serious pvp rankers on comms still lost about 10% of matches, most premades sat anywhere from 50%-70% winrates.

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Blizzards attempts to ensure horde win 98% of games has caused the alliance players to stop queuing. Back at launch, horde AV queue times were 20 minutes. By AQ, it’ll be 3 or 4 hours

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Notice how misadventure doesn’t respond to this, and never does. lmfao. Gotta love people that live in a fantasy land.

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hes demanding people que for a game that is terrible for them so he can enjoy faster ques.

he is a gamer karen.

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If you want to fix AV queue times, fix the issue 90% of Alliance players have with AV: IBGY. Nobody in their right mind is going to queue into the meat grinder at IBGY. That’s why the only Alliance you see in there are people with no intention of playing the actual game. Because the actual game is rigged against us.

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The only way to beat horde map advantage is to not play.

My post was in reply to your garbage about blizzard changing it for the horde, ignoring why it was actually changed.

And yeah, compared to how I remember vanilla queues on Malganis before 1.12, an hour and 45 minutes is nothing. But hey, I play the rest of the game while I wait. :man_shrugging:

I have repeatedly done so. You refuse to actually listen.

“Appropriate” being what? Again, feel free to continue to ignore when people explain it to you.

Your not winning is due to one sole reason at this point:
Your lack of desire to actually try. You lot melted down when the premade exploit was removed, you melted down further when your druid exploit was refused. Actually trying would mean a longer game, harming your hph since you have relatively instant queues and zero accountability due to crbg server mixing.

I have responded to all of that crap repeatedly. Are you new here?

My post count should speak for itself.

Really? That is how you translate my repeated posts about not caring how long queues get as long as the foe actually wants to try to win?

Oh wait, I forgot. It’s the guy who habitually lies about the stances of people in ofhanded snarky posts. Exactly how you pretend that AV changes to alliance exploits were done for the whim of horde players.

There is no fix for this. If majority of players roll horde then they there’s no way to make changes that would solve this problem. Even if they added battlegroups, there simply isn’t enough Alliance players playing AV to solve the problem for everyone.

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So here’s my take on this. I think Misadventure is right to an extent. When I was regularly queing AV, I first did it for the rep in the first 3 days. I won every single game, I don’t think we ever lost. This is all apart of a push i believe was caused by youtubers. Everyone in that initial push knew there was a limited time to be able to get rep at the rate we were, and we knew we weren’t gonna be able to solo que to victory for long. Then, the premades started for honor, and I pretty much immediately joined those. The really good ones never lost a single time, but as time progressed, it seemed to be getting harder and harder to win, even as a premade vs pug. The Horde seemed to be learning how to combat absolute domination by a 40 man premade running consumables, but we still were winning, but at the later point it was taking us 20 minutes rather than 7-9. It always came down to IGBY, every single time. The plan was to basically crush horde morale by using absolute coordination, making them see it and give up. So what we’d do and is we’d crush them at IGBY and then start immediately running to the tower on foot, killing every single horde that tried to stop us, even if they were spawning 20 at a time in that cave. Eventually, the horde would give up because not only we were coordinated, we were geared, consumed and on comms with no afkers. I stopped ranking cause I honestly got very bored of this meta.

So, I come back months and months later. After this meta had died and Blizzard made premading AV impossible and everytime I would try to even win the game, it would feel like 20 or 30 people on my own team were fighting every possibility of success we could have. No matter what plan was thrown their way, they’d ignore it and farm horde at stonehearth until we got overrun. I single handedly wiped the entire force coming at us at Stonehearth with sappers and AoE, and the alliance didn’t even move forward. They just freaking stood there. So yeah, you’re gonna have a 99% loss rate when your allies are a bunch of ninnes more concerned about rep than winning. It comes from being on the faction that has mad PvE server majorities I suppose.

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Because those counters to IBGY simply don’t work when both teams are relatively balanced as they rely on horde either having a significantly higher number of AFK’s or just being vastly inferior than alliance. Neither of which happen anymore.

No. People picked one faction excessively to PvP. You now must pay the price for it.

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Trust me, I feel for you man. Must be like trying to advance with a 100lb weighted chained to your leg. You literally have players (ones that are not completely AFK sponges) actually discouraging long games.

Also trust me in this: horde are so used to alliance stopping at SH, that if alliance try to do anything else to get alliance in any significant number south (~10) it completely throws the horde into disarray. Once that happens, you really need the rest of the team to be at their keyboards and actually want to play, so it can be capitalized on.