Please don't use 1.12 AV

Maybe, but the only real difference between 1.5 AV and 1.12 AV is the location of where the horde starts and if I remember correctly, it wasn’t even 1.12 it was changed in, but an earlier patch.

What? You see that as the only “real” difference?

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Oh man. I remember THOSE arguments. Horde starting in that cave MADE the battleground favor the horde.

So much Horde Bias. And those Shamans who frostshocked me as I tried to ride to the towers? The nerve of those guys. The absolute NERVE.

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As some one who started in late March 06 and didn’t get to 60 until Mid-June. And never got to do AV until Cross-Realm BGs were added. Yes. That’s why I know as the real difference.

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According to wowwiki only Korrak the Bloodrager was removed, not the huge summonable raid bosses (tho they were nerfed).

“Korrak the Bloodragerand his band of trolls have packed up their bags and left Alterac Valley for greener pastures.”

So you neither have any first hand experience of the 1.5-1.12 changes, nor have read the sweeping changes listed in various threads and webpages, but feel comfortable saying that the cave move was the only “real” difference?

Here, have a read. This one does not even cover every change.

Here, have another which speaks directly of the vanilla changes:

Hell, here’s another from the OLD forums:
https://web.archive.org/web/20080808013348/http://forums.worldofwarcraft.com/thread.html?topicId=8557297376&sid=1

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I would be curious to to know what patch of AV most private servers are running with…

Thanks for the second link that listed the changes.

One question. The “capture” mechanic for towers. Was honor given when something was captured? If so. What is preventing the Horde from capturing a tower. Then the Alliance recapturing. Then the Horde. They go back and forth to farm honor?

Again I have zero idea how it worked. Just wondering if it could be abused. Because it would certainly be abused.

Yes, because 1, in reference to just Vanilla, I wouldn’t count making the NPCs weaker (balancing) and removing some that big a change. Maybe shrinking the zone could be a real change, but lets be for real about that. Being less able to just run around the enemy doesn’t seem like a bad thing when the whole point is for it to be a battle.

And 2. Because I can say whatever I want about it. I could call the whole place a hamster wheel and your only recourse would be to flail uselessly at me about it.

Taking the tower’s flag did not equate to “taking” the tower. You had to wait the period of time, defending it, before it would burn down. After it was burnt, the guards could no longer spawn there, nor could it be retaken. It was rendered destroyed.

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Why not just say you are talking out of your butt with zero experience and just want to troll a bit? I’d respect it a bit more if you were honest about your intention.

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No no. In the post it said you “captured” it. Not destroyed it. I played with the destroyed mechanic in the 1.12 version. That post said that you “captured” the tower.

“Enemy towers are now destroyed rather than captured (a one-time event per tower). The mechanics for destroying a tower are very similar to their previous capture mechanic.”

This one. What was that “previous capture mechanic”?

Because you wanna be a jerk.

Rather then going, “Oh, well that’s understandable I guess, here is some information about it.”

You decided, “You don’t know what you’re talking about. Here pleb, educate yourself.” So no, I wasn’t trying to be a troll until you started to be a jerk.

Perhaps you should not have started out making statements like:

When you admittedly had no knowledge of the subject?

Notice the “If I Remember correctly”. This means, I admit I could be wrong, or don’t remember correctly. I actually have watched videos on youtube about how AV used to be. It’s been awhile, I don’t remember the whole video, and what I remember was the most significant change being the horde starting area.

Doesn’t mean I’m not allowed to comment.

I must have missed where you were told you were not allowed to comment.

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They may not have a choice. Bringing the original AV “up to code” is a small project in itself.

What? Alliance never had anything moved. In cata, the horde entrance was moved back to be equidistant as the alliance entrance.

The horde entrance wasn’t moved until cataclysm at the earliest. Horde has had the advantage in AB and AV since the start.

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The #NoChanges crowd has been chronically absent from the regular old-AV threads, probably the only significant difference from 1.12 that I haven’t seen hotly debated by that camp. That alone speaks volumes.

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Maybe because you misunderstand what “no changes” entails. Very few beyond the obvious trolls pretending to be the fringe extremes frown on picking and choosing versions of elements that occurred within the vanilla timeline.

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