Please consider TBC SOD

Please PLEASE give us TBC SOD, i have had the most pure joy playing SOD, TBC being alot of peoples favorite xpansion and mine i think this would be a huge hit. I dont even need more than what you have given us already. i mean add stuff yes but i so badly want to use my spec and build in tbc and im only lvl 40 and already feel this way

32 Likes

This. TBC is peak WoW and the greatest state of pvp in WoW’s history, and we were spat in the face with no era for it.

18 Likes

Count me out of TBC sod.

Yuck.

Build on vanilla zones instead. No need for space travel and no need for flying.

30 Likes

As soon as they gave us ‘draenei’ instead of broken I tuned out.

Ever notice that Orcs are from Draenor and Draenei are from Argus and no one is from Orculon?

1 Like

No thanks. Classic+ is the way

15 Likes

TBC means total lopsided factions as people flock to Blood Elves.

4 Likes

Pfft, only losers would do that.

8 Likes

Sure, but using the TBC client as a base. Say what you will, ghostlands is miles ahead of boring walking simulators like Mulgore. Which is understandable, they had a lot of time to get it right and learned to be better, so imagine a new fleshed out tirisfal, mulgore or durotar in line with eversong / ghostlands for density of content and quest design? More races, more class diversity, QoL improvements, etc. All contained within azeroth and level capped if you wish.

2 Likes

Only if they did QOL improvements to TBC’s notorious alt-culling systems.

Crappy attunements, forced rep grinds that weren’t intuitive because you had to work backwards to get the rep grind done (dungeon grind until honored > do stupid chore quests afterwards), and most raids were bad. Plus, what new raid content would you introduce at 70 in a place that’s essentially like, one quarter of the size of the two continental zones anyways?

2 Likes

The attunements were one of the best parts of TBC and overwhelmingly popular outside a loud minority of whiners.

6 Likes

I’m down for TBC SOD, but that statement is pure lunacy… better than vanilla, but still terrible.

I would say that to be true. WoTLK was. Legion. SL. TBC has never been counted in that. WoTLK is an expansion on TBC. So you do can all the stuff from TBC in Wrath. Only in Cata does everything change it things no longer become Classic.

Caverns of time can add as many as it needs to :v:

'sides, you can always add 70 content back to azeroth like they did with Quel’danas / Sunwell. Grim Batol, Karazhan Upside Down, something to do in aszhara, Uldum, present-day Hyjal, etc.

Wrong. Cata did.

What would that be? 7th iteration of game?

Did you even play during cata, or you just preaching what people on forums told you? :clown_face:

TBC era you mean.

No reason to touch it, just run it back.

I think cata, mop and legion were the best PVP in terms of balance. Wrath was the start of it but still very 1 sided arena ladders like TBC was, but wrath had a little more diversity. It wasn’t until cata + mop where we started to see at least a few of every specs/class hit glad-r1 ranges

You got it backwards. TBC is an expansion on vanilla, and retains most of the design pillars and philosophy of vanilla while fixing most of the bonkers stuff from it. It’s only real major mistake was flying.

WotLK was the start of retail WoW. It is the akward intermediate that retains the vanilla world and some of the old school mmo elements, but plays much closer to retail than it does to classic.

TBC is a completely difference game than WotLK, and is a far superior one at that. Wrath was a total snorefest.

They lost all rpg elements and were horribly boring because of it. Classes were mega homogenized and lost all unique abilities, utility, and strengths and weaknesses. Every class had a gap closer, a heal, a long cc, a kick, a silence, etc.
Another horrible element was mana was abolished as a resource and your blue bar just became a legacy interface. MP5 and spellcosts was absolutely out of control and nobody, especially healers, ever ran out of mana.

TBC had a semblance of balance without relying on homogenization, mana was an actual resource, and games were slow and methodical instead of super bursty like they shamefully became in wrath.

There was no other version of WoW that had pvp like it did in TBC, and despite it’s problems it was the best for the above reasons.

WotLK lead us to retail. TBC is by far way closer to vanilla than any other expansion, and follows the vast majority of it’s design philosophies. It’s only catastrophic mistake was flying mounts.

I get it if you liked some of the bonkers and broken stuff that TBC fixed from vanilla, it has a charm to it for some people. But TBC fundamentally is still the same style of game as vanilla, unlike all other expansions, and you’re deluding yourself if you think otherwise.

5 Likes

I like TBC, but it introduced the bane of fun: daily chores.

No way. TBC is so tired.

1 Like