Please change flamestrike to on target!

As the title suggests. Having to mouseover aim flamestrike feels horrible especially in dangerous pulls in M+ where youre trying to dodge ground mechanics, kick casts, cancel casts with blast wave or dragons breath, decursing or spell purging etc. All of this while trying to maintain high dps and do your rotation. Its disgustingly bad design. Elemental shamans had earthquake changed to on target did they not? Why would you not change flamestrike to do the same thing when you made that change? Please bump this and get this changed ASAP its needed so bad.

14 Likes

Agreed, should be like that, or at least an option like Shaman and Shadow Priests have currently to toggle it on/off.

Should be extended to all imo. like…

Warlock / RoF or Cata.
Druid/ Treats
DK / DnD
Etc…

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Yes it’s very 2010 game design and doesnt belong in the game anymore.

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Yes this needs to happen asap. Flamestrike is not enjoyable the way it is now

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It is just soooo awful to use given the insane number of casts you’re trying to get out during Combust, never mind accidentally untargetting midway (and losing precious milliseconds on FB/PF) because of the stupid design. How this wasn’t the absolute FIRST spell to be considered for this change over Earthquake/ROF etc is completely nuts.

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It would be nice if it also got a radius increase imo to compensate for always centralizing the cast.

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The really sad part about this is that apparently the only reason it hasn’t happened yet is because Flamestrike isn’t a talent and they don’t appear to know how to implement this feature without creating a talent choice node.

There is absolutely no other logical explanation why Earthquake and Rain and Fire would work this way but not Flamestrike. The same goes for virtually any other reticle ability.

To have a QoL feature this basic be denied to players because of a technical limitation in 2025 when other games had this figured out more than a decade ago is just mind boggling to me.

P.S. In other games you can actually do both seamlessly (cast on target or cast at location) and aren’t forced to pick one or the other. I think the first time I encountered this was in SW:TOR all the way back in 2011 and it was incredibly eye opening to say the least.

Totally agree with this. All ground targeted spells should have the option to just be cast @ target. The fact that they made this change for Shadow Priests and Elemental Shamans while leaving out Fire and Frost Mage is ridiculous.

Make Flamestrike and Blizzard be castable at target. Idk how they’d go about implementing it but they can just stick it in some talent somewhere. The spell itself doesn’t need to be in the talent tree. They did this with Demon Hunter sigils in their class tree.

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Yeah the quickflame/flame patch node is perfect for this. Even sorta matches the name: I ain’t got the time or patience to follow everything around with my cursor.

Don’t forget about Meteor!

I find it so weird that Frost Mage can Comet Storm on a target without a reticle, and Frostfire Frost throws a free Meteor in there that you don’t have to aim. Yet when you play Frostfire Fire, your Meteor must be aimed with a reticle, and the Comet Storm is free within the Meteor spell still.

All ground targeting spells, at least the purely DPS ones should have the option to be cast @ target. I could see why they wouldn’t want to do this for a spell like Ring of Peace on Monk, but a DPS spell is FINE.

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There is absolutely no consistency rhyme or reason with these. It’s all haphazard and piecemeal. It’s like the devs threw darts on a board to see which reticle abilities will get to be automatically cast on the target and which will not.

To be fair though… comet storm isnt new, and as far as I can recall it’s never been a reticle spell - it’s always been on target. Sure it’s not as old as bliz/flamestrike, and surely meteor should have been on target all along.

But I am in agreement that all target dps spells should not be reticle anymore - they should all be on target these days

This so much.
Having to aim this stupid spell amongst all the chaos that happens, is insane.

In fact, I don’t want to flamestrike anymore. Just make Pyroblast actually hit much MUCH harder and give it a 3x ignite damage coefficient while we’re at it. I’m tired of the single target wet noodle damage it gives with poor ignite scaling for AOE.

That’s exactly my point though. There is no logical explanation why Comet Storm is autocasted on the target but Meteor is not. This is proof positive that it’s completely random and has been from the beginning.

What’s worse, there is also no reason why all spells like that can’t be both cast on target AND manually placeable at the same time (not that I can think of any reason you would ever want to do it manually outside of RP, I guess). The tech to do that has been around for well over a decade and is indeed the default in many other games. There is no argument against why this shouldn’t also be the case in WoW. The only reason it hasn’t happened yet it because the devs don’t care enough to implement it and that’s incredibly frustrating.

I suspect - since I think they were both introduced in MoP (or was it end of cata), that it was part of their vision - back then - and probably made sense to them (not that anyone is left to defend it today)… to your point, it makes NO SENSE whatsoever in todays world. Back then however, I’m not sure it was a dart board though. But I do make that same analogy today with a lot of things that just dont make sense (this one would one of those cases - in the sense that it still isnt fixed like other classes are getting)

To your second point, i agree - it’s been out there for ages now in other games, and never brought over here until more recently - and only a smattering of spells/specs get to see that joy. Why they’re intentionally leaving out the mage spells at this point is… well… for lack of a better word - laughable/frustrating/annoying - take your pick

Once they implement this I’ll start playing mage again. Straight up.

Agreed, this makes it so much more difficult to play in M+ and prog in raid when a bunch of other classes have already gotten this QoL change

It literally turns wow into a third person shooter.

I just want to play wow :joy:

Honestly, all of these types of spells need to be converted. I love the ones that have been already converted. I find myself purposefully spec’ing around these spells when I can just to avoid having to macro @cursor or point click

other classes got their similar spells to be cast on target so when I switched to fire to try it out, I was surprised this wasn’t an option.