It’s a really bad time to try out new QoL features, in my opinion. This is based on my own personal want to play a version of the game that has arenas and is closer to Classic.
MoP is currently close enough in feel to Retail for me, that I may as well play Retail, so I’d personally like to have a version of that is more Classic-like to enjoy.
Well, while Retail doesn’t currently enforce personal loot for end game content, it is a retail feature.
But, I was more referring in general to the idea of QoL. I don’t think personal loot would actually impact me in any meaningful way for TBC Anniversary.
The problem is that if there’s personal loot then GDKPers can’t make money selling gold for cash because there’s no way to monetize an item a player is guaranteed to get anyways.